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Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux

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While Metro Exodus was exclusive to the Epic Games Store for a while, it later went live on Google Stadia (which is Debian Linux) and today it's finally available on Steam. It also appears to be coming to the Linux desktop with news on that due soon.

A post on the Metro Exodus Steam forum titled "Linux Version?" that's been open since 2018 got a reply today, from the publisher Deep Silver:

We have of course reached out to Deep Silver ourselves to confirm this as well, however it would be weird for them to seek this topic out themselves to confirm it if this wasn't true. So it looks like we're getting Linux support for Metro Exodus!

Since it was ported to Stadia, it's not too much of a stretch to jump to desktop Linux on Steam. A few different libraries here and there but it's still Linux. The developer, 4A Games, did also bring the previous two Metro titles to Linux so it certainly would be nice to see them all available.

For now, you can check out Metro Exodus on Steam. However, as usual it's worth holding onto your monies until it's actually out. Once we have more information, we will share it.

Hat tip to Xakep.


Update: Deep Silver replied to our email and simply said "Yes this is correct.".

Article taken from GamingOnLinux.com.
Tags: FPS, Steam, Upcoming | Apps: Metro Exodus
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pete910 2 Sep, 2020
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Quoting: robvvThis thread was from a while ago, but has there been any update on the Linux build?

I'm going to go out on a limb and say no, nor Boarderlands 3.

Proton has basically ****** us.

It's been a looooong while since I've seen a AAA game released article for a linux native game on GOL.
Thetargos 2 Sep, 2020
That is correct, and while Proton has been beneficial in terms of enabling us to run games that would not be possible otherwise, it has hurt new developments in a big and bad way. I have a food share of mixed feelings. On the one hand it is amazing feat what Proton has done, on the other, while the performance impact is variable and in some cases negligible, there a performance hit. Plus the lack of features that would native Windows gamers have experienced (like RT, despite it being a moot point in most cases), but also quite beneficial DSSL and similar tecniques, which do enhance the gaming experience, which (AFAIK) are not supported under either DXVK or VKD3D.

I am steadily feeling like Proton has been the nail on the native ports of commercial games for Linux coffin.

I still remeber the community rage when CDPR said thet The Witcher 3 on Linux would use a similar translation layer as TW2, and the uproar resulted in no port, and how wild we got to see the game running under DXVK and Proton. Bottom line, "Linux needs no native support, the games will be made to run using translation layers, anyway".

Chicken and egg situation, who are to blame, us users or developers? I lean towards no one, since the simplest would be toonly ensure good wine compatibility (and sane API selection) in order to freely reach a wider audience.

I guess the figures of the amount of users gaming on Linux with Windows only games, metrics that Valve supposedly report back to vendors and developers, are not as good as we would like to beleive.
If you look at the historical activity, they will release the game for MACOS and Linux.

It seems they are having technical issues adapting the Stadia (Debian & Vulkan port) to Ubuntu.
Ehvis 2 Sep, 2020
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Quoting: ThetargosI still remeber the community rage when CDPR said thet The Witcher 3 on Linux would use a similar translation layer as TW2, and the uproar resulted in no port, ....

Don't believe everything you read on the internet. Business decisions are not based on the behaviour of screaming children.
Thetargos 2 Sep, 2020
Quoting: EhvisDon't believe everything you read on the internet. Business decisions are not based on the behaviour of screaming children.
Indeed!

Alas, they did get a good share of flak when they announce that it'd use iON. In the end it didn't matter.
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