Join us on our own very special Reddit: /r/Linuxers

Valve are talking a lot more lately, actually telling us what's been going on and what some of their plans are. In their latest blog post, they had plenty to share.

A nice recap of what they've been up to, which started off with a small announcement on how they've increased their monthly active user count to "nearly 95 million", meaning they added close to 5 million new monthly active users over last year. Using the current operating system figures from the Hardware Survey, that could put the number of monthly active Linux users at around 855,000.

That's not all, they said revenue actually made by developers was up "year over year" and the last sale in 2019 was the most successful they've ever done. So even with competition heating up from Epic Games, game streaming and more it doesn't seem to have affected Valve much overall.

It goes over what happened during 2019 like the new store experiments with Steam Labs, as Valve work with community developers to build new tools to help people find games. I quite like the Deep Dive feature that Valve worked on with Lars Doucet, letting you click through games as it gives you new suggestions.

Steam Play got a mention too, with compatibility increasing as more reports come in on ProtonDB which is very good news for anyone switching to Linux.

As for what's to come next, surprisingly Valve even gave some information on that. Shocking—I know! Who is this Valve and what have they done with the silence we're used to having? Jokes aside, it's good to see.

One thing they're going to do that I'm quite interested in are their "Deep Dives", as they said others have tried figuring out how games on Steam are doing so they're going to do their "own analysis and share the results as a multi-part series of blog posts". Steam Trust, part of their newer matchmaking system is in a "closed beta" with some developers having access and it seems every developer will be able to use it later this year. They're also working on new Steam Labs experiments, SteamVR is getting big upgrades and there's plenty more sales to come.

Article taken from GamingOnLinux.com.
Tags: Steam, Valve
21 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
14 comments
Page: «2/2
  Go to:

flesk 7 February 2020 at 5:45 am UTC
View PC info
  • Contributing Editor
  • Supporter
  • Top Supporter
I hope they fix the Steam Labs experiments to respect your platform settings soon. Last I tried, only Lars Doucet's did, making the rest pretty much useless.
slaapliedje 7 February 2020 at 7:47 am UTC
View PC info
  • Supporter
  • Top Supporter
TheSHEEEPGuys, what are you even talking about?!

PC gaming is dead!
Ha, I always laugh so hard when I see this. Video games were born ona computer, they will forever stay on computers!

Ha, when looking at the two main consoles and their refresh versions, they basically ARE PCs. They didn't even bother having different CPU architectures...

The only thing the PS4 needs to be a computer is some more general purpose office suite or something, and to open up its bluetooth device support (seriously Sony, why can't I use my Sony WH-1000MX3 headphones with the PS4 Pro?)
Liam Dawe 7 February 2020 at 9:23 am UTC
fleskI hope they fix the Steam Labs experiments to respect your platform settings soon. Last I tried, only Lars Doucet's did, making the rest pretty much useless.
As I understand, it needs a conscious effort from each tool developer to respect the settings.
flesk 7 February 2020 at 5:10 pm UTC
View PC info
  • Contributing Editor
  • Supporter
  • Top Supporter
Liam Dawe
fleskI hope they fix the Steam Labs experiments to respect your platform settings soon. Last I tried, only Lars Doucet's did, making the rest pretty much useless.
As I understand, it needs a conscious effort from each tool developer to respect the settings.

That's unfortunate. I guess it will never happen then, unless Valve takes steps to enforce it.
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts