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GOverlay is fast becoming an incredibly useful free and open source Linux gaming application, giving you an easier time working with the MangoHud overlay and now the start of vkBasalt support too.

While MangoHud gives you options to see FPS, frame timings, GPU VRAM use and a lot more—vkBasalt is a Vulkan layer that allows you to add special graphical effects into your games like Contrast Adaptive Sharpening, Fast Approximate Anti-Aliasing and more including support for a bunch of Reshade Fx shaders.

Recently GOverlay had a new release with 0.3.0 adding in some vkBasalt configuration. In addition it has a revamped interface to allow for more projects to be supported, a global enable option is in for vkBasalt and there's another fix for "$HOME variable implementation".

Check out GOverlay on GitHub. It also depends on you having MangoHud and vkBasalt installed as well of course, since it's only a graphical front-end for users. Also do keep in mind it's still in early development but progress has been impressive, anything like this that makes things easier for users (or just giving the impression it's easier) is awesome.

Article taken from GamingOnLinux.com.
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12 comments
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benjamimgois 7 April 2020 at 11:44 am UTC
Termy
benjamimgoisHey guys, thanks for the responses.
Saddly it depends of LCL librarys of lazarus enviroment. I don't like it either... A good solution is to use the Chaotic-AUR, it provides compiled versions of several FOSS, including goverlay, so you only have to download 6MB.
Good to know, i'll take a look at it, thanks!
benjamimgoisThe first alpha of goverlay was qt5 based, the theming become a little strange on some distros, so i switched back to gtk2. But i can make a new qt5 version to make a broader testing.

As a KDE-User i'd love to see a qt5 version, too ^^

And thanks for your efforts, keep up the nice work

Thanks for kind words ! I'm always open to suggestions.
Pangaea 7 April 2020 at 6:54 pm UTC
Hah, I recognise the back of that head
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