Confused on Steam Play and Proton? Be sure to check out our guide.

Today Valve made quite a big announcement about the future of VR, including an entire platform being dropped.

In a really short post on the official SteamVR page on Steam, Valve said "SteamVR has ended OSX support so our team can focus on Windows and Linux." with there now being a legacy branch of SteamVR for macOS. This is not long after the release of SteamVR 1.11, the "Spring Cleaning" update on April 20.

Seems odd to see such a big shift announced so abruptly, with no other reasoning. Worth noting though, Valve's own hardware with the Valve Index was never stated as supported on macOS, only "Windows 10, SteamOS, Linux". It's always sad when a platform gets support for anything dropped, which we as Linux gamers know too well, but in this case it's actually a boost for Linux for once.

With Valve now having more resources for Linux (and Windows), we might now see an increase in attention on SteamVR for Linux which has been quite rough. It's also great to see other areas of Valve call out Linux specifically as being a focus for them. We also have the Linux version of Half-Life: Alyx with Vulkan support coming hopefully sometime soon.

Since Linux is open source, as are the drivers for AMD and Intel, it makes sense to continue Linux support. Valve can (and already do) experiment a lot with Linux and pay contractors to work on various things. At times, they can do things quicker on Linux than they can on Windows (and vice versa - some bits don't work on Linux).

As of the March data from the monthly opt-in Steam Survey, 1.29% of people surveyed had a VR kit. The most popular being Oculus Rift S with the HTC Vive close behind. The Valve index already captured quite a big chunk though too at over 10%.

What do you think to this news?

In related news, Collabora have been progressing well on their fully open source OpenXR runtime Monado.

Article taken from GamingOnLinux.com.
41 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
54 comments
Page: «6/6
  Go to:

Hori 5 May, 2020
Not sure how to feel about this.
On one hand, I don't own a Mac and even tho it's tempting, I wouldn't game on it, so I don't really care personally + it means more effort goes towards OSes which I care about, mainly Linux.
On the other hand, Valve was pretty much the only thing one that made gaming on a Mac viable (ish), and now they seem to abandon it... first Steam Play, now SteamVR.

I totally get why and I think that supporting this on Mac would have been a waste since I don't expect anyone but two or three people to game in VR on a Mac, honestly. It's just that I hate it when things are not cross-platform, and even more when they drop existing cross-platform support. But yeah... I get that Mac might have been simply too much of a stretch as it's not really focused on gaming and its users even less so.

In any case, I am looking forward for better Linux support. There were issues that led me to switch to Windows for VR gaming and keep Linux for regular gaming. I'm gonna try it again on Linux one of this days and see if I can "reclaim the lost ground" and bring those games back to my Linux drive... after I solve the storage space issues, ugh.
Eike 5 May, 2020
Quoting: HoriIn any case, I am looking forward for better Linux support. There were issues that led me to switch to Windows for VR gaming and keep Linux for regular gaming. I'm gonna try it again on Linux one of this days and see if I can "reclaim the lost ground" and bring those games back to my Linux drive... after I solve the storage space issues, ugh.

I read very positive (to avoid "ecstatic" :D ) voices lately here.
I'm interested in your views when you revisit VR on Linux.
fapo92 7 May, 2020
Not that bad for Mac users really. They can install Linux on dual boot after all and it's free. This would not be the case if it was the other way around...
Arten 7 May, 2020
Quoting: pskosinskiAll Mac users I know play only on consoles anyway.
I have Mac... but never had console. My gaming is on desktop with linux and Macbook only for work, movies in bed and such things... only game i have on Mac is Theme hospital :-D
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.