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Another week has dragged on and here we are, the weekend. It's time to go over a few little bits and find out what our readers have been playing this week.

For me, I've been playing rather a lot of DRAG, the fancy new racer from Orontes Games. As pretty as it is and how smooth the performance is, the game itself might be the most frustrated I've been with a racing game—ever. Not the kind of frustration to put me off because of technical issues, more at my own inability to keep the damn car from sliding about everywhere and then smashing into a tiny little tree and losing a precious wheel.

Have you ever had a game truly give you stress-sweats? It's not just because it's ridiculously warm in the GOL office, DRAG is nail-biting edge of your seat tough. It took me over 4 hours to beat the first set of time trials on the "Wood" medal (the lowest). 4 hours, split across a few levels that take ~30 seconds to beat most. Who set these crazy times? Orontes we need words. Challenging physics aside, DRAG is a great entry into the racing genre that I hope goes on to become a success. It's been a while since I was properly excited to see a racing game evolve and DRAG has such an impressive start. I did at least get a few good runs in like this on video.

Now how about a little round-up of some interesting recent news?

As for game engines, the cross-platform and open source Godot Engine is changing how it will provide rendering options with Godot 4.0 when it gains Vulkan support. Instead of a high-end and a low-end renderer, they will instead have a single renderer that is efficient for multiple uses. You can read more about that here. Additionally, Godot is getting a Volumetric fog implementation which is merged in ready for release (shots below).

Additionally, a normal Fog system is also back in for Godot 4.0 that's less complex than the system in the 3.x series that should look good with "less effort". The Godot team is also looking for help funding to hire more developers which you can do so on Patreon. If you're a game developer reading, I do urge you to look into using Godot.

This week we also had the KDE August 2020 application updates bringing with it improvements to the Dolphin file manager with lots of usability improvements, like improvements to how it cuts the filenames when they're too long and a new "Copy Location" option. This Copy Location ability was also added to Konsole, KDE's terminal app and there's plenty more updates across KDE apps. Digikam especially got a big upgrade with Digikam 7.0.0 with much better facial recognition.

Something very concerning is what's happening over at Mozilla. There's been some conflicting reports but they're definitely changing and letting go of 250 staff members. MDN (Mozilla Developer Network), practically one of the go-to places for reading up on web tech and standards also had its team gutted and they're trying to find a way forwards. Hopefully it's not all as bad as it sounds. It's alarming since they make Firefox, and it would be really bad if we ended up with just Chromium sticking around. Open source still sure, but Google pretty firmly control it. The somewhat good news, is that Mozilla has now managed to sign a new deal with Google for funding, which makes up the majority of their incoming monies.

Deals Reminder:


Over to you in the comments: what have you been gaming on Linux lately and what are you clicking on this weekend?

Article taken from GamingOnLinux.com.
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stan 15 Aug
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Quoting: slaapliedjeI loaded up Dying Light again to try out the Hellraid DLC but couldn't even figure out how to get to it...
I finally found how to do it… You have to select "Play" in the main menu, then "Play the campaign", then "Play", and you should be in the tower or at least in the map of the original game where you can go to the tower. Once in the tower there is an arcade machine in a room on the first floor which gives access to Hellraid.
Kithop 15 Aug
Fired up a private 7 Days to Die server (also Linux!) for my friends and trying out the latest_experimental branch (A19).
Also have Empyrion: Galactic Survival's 1.0 working via Proton just fine.
World of Warcraft via Lutris / Wine.
Sometimes Europa Universalis IV or Hearts of Iron IV on my own.
Honestly kind of spoiled for choice these days, which is great!
brokeassben 15 Aug
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I just did a big upgrade of my computer and decided to try out a bunch of the flashy AAA games in Proton. I'm having frequent complete system freezes that require a hard reset and nothing I've tried so far is helping. Different drives, entirely different distros, updated the BIOS, tested RAM, and still freezing. Sooo damn frustrating.

Just replayed Dishonored via Proton and it runs extremely well at max settings on an ultrawide monitor. Installed Dishonored 2 as soon as I completed the first one and it is unfortunately a bit stuttery when entering new areas--hopefully there's a fix for that.

Also playing Prey from the same studio and it too runs really well using Proton. Highly recommend it.

Picked up GTA V and even though I've played all previous GTA titles, I almost immediately realized I am no longer a person who enjoys GTA games. Might be getting old...
PopeRigby 15 Aug
I've been messing around with Blender and playing Max Payne 3 recently. I just got a new Ryzen 7, and Max Payne 3 runs a lot better now, which I'm happy about.
Kalua 15 Aug
Quoting: ghiumaI play with Conan Exile, it's great in single player too, does anyone know if Ark works well natively? I've read negative opinions...
Ark works much better in Proton. The native version has performance and graphical issues (at least a few month ago when I was trying the native version).
morbius 15 Aug
Quoting: brokeassbenJust replayed Dishonored via Proton and it runs extremely well at max settings on an ultrawide monitor. Installed Dishonored 2 as soon as I completed the first one and it is unfortunately a bit stuttery when entering new areas--hopefully there's a fix for that.

Turn on esync. Also make sure you let shaders compile, it takes a bit longer for this game, don't know why. After that it's smooth as butter. I enjoyed it greatly.
peta77 15 Aug
Drag, which is my newest acquisition. It's already really cool and very nicely working with good performance. Considering it's early access, it's already in a pretty good state. But it doesn't recognize my wheel, and it's very tricky racing with keyboard as it's a very demanding game. More towards sim than arcade. But I've managed so far to get all challenges I tried with carbon (=silver) times and one with diamond (=gold). For those who are interested but don't want to buy yet: they've put the demo from the Steam Summer Festival back online.

Other than that, it's my never ending story: Tanks in War Thunder
soulsource 15 Aug
I dug out the very first PC game my parents bought for me: The Settlers 2. 24 years after release it's still an incredibly awesome game, and of all Settlers games I've played it's still my absolute favourite (though it might be the nostalgia talking ). Runs perfectly fine in Dosbox.
Apart from that I've been playing Death and Taxes, and while it's fun, it lacks a bit of challenge.
TobyGornow 15 Aug
I've finished Carrion and it's awesome. This short Metroidvania, 5h and taking my time, have the best mechanics / gameplay I've played so far in 2020.

I've started playing Blood : Fresh supply on Proton, a game from my childhood I've played on shareware that I've never owned so never finished. It's fast, it's fun, I like it.

And Still on my Borderlands 2 run.


Last edited by TobyGornow on 15 August 2020 at 9:50 pm UTC
scaine 15 Aug
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Quoting: soulsourceI dug out the very first PC game my parents bought for me: The Settlers 2. 24 years after release it's still an incredibly awesome game, and of all Settlers games I've played it's still my absolute favourite (though it might be the nostalgia talking ). Runs perfectly fine in Dosbox.
Apart from that I've been playing Death and Taxes, and while it's fun, it lacks a bit of challenge.

I spent many hours in Settlers 2 - it has an atmosphere which is hard to describe, but which hooked me in. Combined with that perfect learning curve and mid to late-game challenge, it's a classic.

I might try Widelands, after Liam covered it a few weeks back: https://www.gamingonlinux.com/2020/07/inspired-by-settlers-ii-the-open-source-widelands-has-a-new-test-build-up
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