Developer Suzaku and Top Hat Studios recently released Sense: A Cyberpunk Ghost Story, and it unfortunately looked like a truly messy launch.
What is it? "Sense - 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts - as glitches on our reality - act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects."
Sounds pretty good, it looked like it had a great atmosphere too but the launch was so bad, that the publisher and developer asked Valve to actually remove the game from sale so they could rework what was needed. They were quick as a team to react on this, as the statement was posted only a day after release. Valve never did remove it, with Top Hat Studios mentioning Valve refused to remove it "due to Steam policy", so they put their heads down and got to work anyway.
A messy situation but a week or so later and a big 1.1 update is out to address the most pressing issues. The highlights include:
- Updated Save System - Added AutoSaves/Quick Saves
- Additional Journal Entries Explaining Controls & Saving
- Improving Key Bindings (inc. Esc key for pause rather than enter)
- Numerous Bug Fixes
- Various Interaction Chain Fixes
- Improved Visual Prompts
- NG+/NG++ Updates
- Smaller Fixes Throughout the Game
Having a bad launch is often close to impossible for a smaller developer to come back from, so hopefully Sense will start to turn things around.