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Ampersat is an upcoming hack and slash shooter where everyone is ASCII

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Mixing together ASCII characters and enemies, along with a full colour world, the hack and slash shooter Ampersat seems like a rather unique blend. A little weird too, with styles that usually clash and don't make sense together. You're the "at sign", the ampersat, and enemies are also these flat characters yet the world is 3D and full of colour. It looks bizarre but it works.

Solo developer Gaterooze, Ink mentioned it was inspired by elements of Gauntlet and Smash TV to Zelda and a dash of Angband that "distils some favourite childhood gaming experiences into a fresh, fun hybrid that sees you killing a lot of monsters, finding a lot of loot, freeing captured letters and growing from a world-weary warrior mage into a powerful smashing/blasting machine".

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Planned features:

  • More than 50 handcrafted levels
  • An optional endless procedural area
  • Environmental puzzles and strategic challenges
  • Original gameplay elements based around freeing and capturing letters
  • Dynamic bestiary detailing over 50 unique creature types with individual AI
  • Over 10 fiendish bosses
  • Hundreds of unique pieces of loot and plenty of secrets to discover
  • Flexible character progression with extensive skill tree
  • Tackle stages in the order you choose
  • Upgradeable town hub

It's due to release in early 2021 with Linux support and you can try the demo on Steam.

Article taken from GamingOnLinux.com.
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2 comments

Phlebiac 21 Oct
Never heard it called ampersat before, but I guess someone decided that "ampers" as a prefix for & also works for @.

Edit: looks like atpersat would be more fitting:
https://www.merriam-webster.com/words-at-play/the-history-of-ampersand


Last edited by Phlebiac on 21 October 2020 at 6:06 am UTC
Quoting: PhlebiacNever heard it called ampersat before, but I guess someone decided that "ampers" as a prefix for & also works for @.

Edit: looks like atpersat would be more fitting:
https://www.merriam-webster.com/words-at-play/the-history-of-ampersand
Yeah, that makes sense! I shall totally call it that from now on. :)
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