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Cyberpunk 2077 confirmed for Stadia on November 19

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While the upcoming Cyberpunk 2077 will not support the Linux desktop, it is at least confirmed to be launching on Stadia same-day as other platforms on November 19.

This gives Linux gamers another way to play, with Stadia getting more huge upcoming games, as on Linux all you need is a Chromium browser and a mouse or gamepad hooked up. If your country is in the supported list for Stadia, that is. Google has still yet to announce wider support for the game streaming service.

Stadia getting probably one of, if not the biggest release this year day and date with other platforms with Cyberpunk 2077 is pretty huge news and perhaps a show of how serious Google are about bringing more people and more games over to it.

From the press release:

“Huge in scale and scope, Cyberpunk 2077 is our most ambitious game to date. It’s humbling to see just how many people are looking forward to playing it, and we want to make it possible for as many gamers as possible come November 19th, when the game launches. The Stadia version will allow players to jump into Night City just seconds after the game unlocks for play worldwide without any downloads needed,” said Michał Nowakowski, SVP of Business Development, CD PROJEKT.

"CD PROJEKT RED are known for developing some of the biggest and best games ever created, and Cyberpunk 2077 is sure to deliver as the most anticipated game of the last few years. We're thrilled to announce that Cyberpunk 2077 will be available on Stadia November 19th. Cyberpunk 2077 on Stadia will allow gamers to play on their favorite screens and never have to wait for a download or install to get into, and explore, the depths of Night City," said Shanna Preve, Managing Director, Stadia Partnerships.

Plenty more footage was shown off recently too on the official YouTube, like this one showing off plenty of the vehicles you will be able to get your hands on:

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They also confirmed that people who buy the game on Stadia will get a set of Cyberpunk 2077-themed digital goodies including: the game’s original score, art booklet, the original Cyberpunk 2020 sourcebook and Cyberpunk 2077: Your Voice comic book, as well as a set of wallpapers for desktop and mobile.

See Cyberpunk 2077 on Stadia.

It's worth noting also, that CD PROJEKT RED have been embroiled in plenty of controversy around Cyberpunk 2077. Video game journalist Jason Schreier has been covering it in detail, with a developer who was apparently confirmed to be working on it posting about the working conditions on Reddit too. Crunch is seriously terrible and it's such a massive shame these big games keep forcing such terrible conditions on developers. 


Don't miss that we're expecting more big Stadia news next week, which we will be following along.

Article taken from GamingOnLinux.com.
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129 comments
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Shmerl 16 Oct
Quoting: x_wingCDPR will simply not port their games to a desktop Linux distro because the ROI doesn't fit with their company expectations. Any other excuse regarding why they "can't" is just a lame excuse.

My point is, after Google already paid for it and CDPR did all the heavy lifting - the rest is simply peanuts. So ROI arguments aren't relevant there anymore.


Last edited by Shmerl on 16 October 2020 at 9:56 pm UTC
mirv 16 Oct
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Quoting: Shmerl
Quoting: x_wingCDPR will simply not port their games to a desktop Linux distro because the ROI doesn't fit with their company expectations. Any other excuse regarding why they "can't" is just a lame excuse.

My point is, after Google already paid for it and CDPR did all the heavy lifting - the rest is simply peanuts. So ROI arguments aren't relevant there anymore.

ROI must include support costs. If it was just release into the wild and forget about it, that would be a different story. Updates, patches, all that testing, customer support (someone to answer the emails) - and not to mention public image - are very relevant.
Kuduzkehpan 17 Oct
All the thing is Google become greater evil and Monopoly. Behalf of making its future project Fuscia OS.
Anti linux and anti Windows
drjoms 17 Oct
too late but my 5 cents...
We should stop acknowledge Stadia's existence.
It's as much Linux gaming as some broadcasting of Playstation game on Android phone.
mirv 17 Oct
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Quoting: drjomstoo late but my 5 cents...
We should stop acknowledge Stadia's existence.
It's as much Linux gaming as some broadcasting of Playstation game on Android phone.

Would you prefer to stop acknowledging the Wine project as well then? After all, that's for running Windows software, and Windows gaming.
Quoting: mirvWould you prefer to stop acknowledging the Wine project as well then? After all, that's for running Windows software, and Windows gaming.

....locally installed on your Linux machine.
mirv 17 Oct
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Quoting: Comandante Ñoñardo
Quoting: mirvWould you prefer to stop acknowledging the Wine project as well then? After all, that's for running Windows software, and Windows gaming.

....locally installed on your Linux machine.

So....running on a (mostly) GNU/Linux system remotely, streamed to a GNU/Linux box, using a locally compiled version of Chrome, and officially supported, without needing any proprietary software locally, that's not fine.

Installing a proprietary game for Windows, through an emulation layer, through a proprietary gaming client which can decide to remove said game at any time, that is fine.

It seems to me that despite what many are saying here, GNU/Linux isn't part of the conversation at all really. And I think it's important for people to ask themselves if they really care about what they're willing to sacrifice to play a game - and if they realise at all that they're sacrificing something.

I think words here are now just going around in circles, so it's best I stop commenting in this thread now.
we know that stadia is a specific Linux configuration supported like a console .... and another platform to support besides mainstream Linux kinda like how there are so many Linux phones competing with android right?

If i buy this game it will be on ps4/ps5 its not they dont support Linux its that they only support googles Linux DRM streaming wrapper. so yes they have a fully functional Linux build that google could release a framework environment possible even opensource it for us to have one environment to run the all games released on stadia , which would increase Linux games sales and take away from support cost because the game dev could say we support googles open game runtime environment kinda like what steam has done already ... im sure this is super easy compared to wine and proton etc but we have yet to hear about these kinda things google just wants to use linux and cash in and lock us in to there monopoly this is something MS does. as time goes on we see that googles new motto is 'Do all Evil"...

google needs to be split up into separate companies just like MicroSoft needs to be and needed to be years ago. stadia is just a very bad idea and the ultimate DRM of letting someone completely control access to your games even consoles are not this restrictive which you can play off disk and download still play offline on some titles to some extent. even playstation Now lets you download titles for use on your system and bypass the streaming part for lots of titles.
slaapliedje 17 Oct
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Quoting: Comandante Ñoñardo
Quoting: LinasDo we have any details on how they make these Windows-only DirectX 12 games work on Stadia? I mean, is it actually running on Linux? [Conspiracy theory intensifies]

I think all Stadia games are windows game running on Debian via compatibility layer...
Is the more cheapest process...
My guess has always been that it's just a massive virtualization platform that spins up a new VM instance whenever someone launches a game. That'd make far more sense than them porting Dx12 games over as quick as they have been.

Though it would explain why both UE4 and Unity have 'export to Linux' functions, if they actually did run natively on Debian.

Stadia is something I'd never use as I hate Chrome/Chromium and Google in general.
slaapliedje 17 Oct
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Quoting: preludelinuxwe know that stadia is a specific Linux configuration supported like a console .... and another platform to support besides mainstream Linux kinda like how there are so many Linux phones competing with android right?

If i buy this game it will be on ps4/ps5 its not they dont support Linux its that they only support googles Linux DRM streaming wrapper. so yes they have a fully functional Linux build that google could release a framework environment possible even opensource it for us to have one environment to run the all games released on stadia , which would increase Linux games sales and take away from support cost because the game dev could say we support googles open game runtime environment kinda like what steam has done already ... im sure this is super easy compared to wine and proton etc but we have yet to hear about these kinda things google just wants to use linux and cash in and lock us in to there monopoly this is something MS does. as time goes on we see that googles new motto is 'Do all Evil"...

google needs to be split up into separate companies just like MicroSoft needs to be and needed to be years ago. stadia is just a very bad idea and the ultimate DRM of letting someone completely control access to your games even consoles are not this restrictive which you can play off disk and download still play offline on some titles to some extent. even playstation Now lets you download titles for use on your system and bypass the streaming part for lots of titles.
On that note, would have been interesting if MS had been split up all those years ago. We probably would have actually seen Windows die off a lot, as Office would have been available on every platform, and let's face it, Office sells Windows. If MS hadn't done so many dirty tricks way back when, we'd have a lot more alternatives. After seeing what they did to DRI, back in the Win3.x days.. Along with BeOS, etc.

If Google were split up though, what would that look like? Or even Apple for their part? Google basically makes all their money as an advertisement platform. Pretty sure all that would happen if they were split up would be the other projects like Stadia would die.
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