Okay, now this is quite impressive. Tristam Island is a text adventure designed like old Infocom works and it's playable across more platforms than you might expect.
Developed by Hugo Labrande using modern, open source tools on Linux so naturally it has first-class Linux support. However, it's also available on over 30 other platforms too. From Linux to Windows, Amiga to Spectrum and even some calculators can run it. The technical details of it are just as impressive as the adventure you go on. The developer also supplies the plain ".z3" file to run in your favourite interactive fiction interpreter. It could run pretty much anywhere.
"After crashing your plane at sea, you end up drifting to a small island, with not much to survive. You explore, and find out the island was inhabited, years ago. But why did the people leave? And why is there a fence around the white house at the top of the hill?"
While it's designed like a retro game, it's made with plenty of modern game design elements. Labrande mentions they tried to remove many of the frustrations commonly found in 1980s text adventures with "no hunger timers, no frustrating mazes, no blocking situations that force you to restart".