After a successful Kickstarter campaign, the dungeon-crawling action-RPG Sword of the Necromancer is out now.
"Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead. Gather a little army of monsters, equip yourself with weapons and relics and level up to take on the guardians that stand between you and your objective."
- Turn your foes into allies: use the Sword of the Necromancer to revive defeated monsters and make them fight alongside you.
- Gather weapons and relics: each weapon is different from the others thanks to the procedural weapon generation system, which gives them various effects and attributes.
- Fight with all your might: defeat your enemies using a variety of weapons and objects and dominating the fluid head-to-head battle system.
- Level up: enhance your character by fighting enemies and upgrade your stats. Improve your summoned monsters by fighting alongside them.
- Death is not the end: Each try gets you closer to the Necromancer. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run.
- Learn the truth: Discover Tama and Koko's past as you advance through the dungeon.
- Local co-op play: Use the Flask of Homunculus to create a copy of the playable character and play with a friend in local co-op game.
Sadly, the Linux version is currently a bit of a mess. They're using GameMaker Studio, which is somewhat notorious for not having the best Linux support overall. In this case though, the developer has bundled a ton of unnecessary dependencies which is causing issues so it won't launch on most Linux distributions right now. However, I've told them exactly how to fix it and it can be done quite quickly (and you can do it manually too). Even once fixed, it still has the usual GameMaker Studio problems with gamepad support being rubbish.
Find Sword of the Necromancer on Steam.