Turns out Terraria for Stadia will still be a thing. After what looked like it would never happen due to Re-Logic co-creator having their Google account locked, Terraria is now going through certification to release for Stadia. It was part of a pattern of bad news for Google's fledgling cloud gaming service, following shortly after Google shut down their first-party Stadia studios and more recently a class action lawsuit so things really weren't looking good in the eyes of many.
Back to the subject though, Stadia users will no doubt be happy that Terraria is back on as the developer explained in one of their monthly roundup posts:
As you may have noticed, we had a ton of issues to kick off the year stemming from the locking-down of Redigit's entire Google account in early January. After a month of pushing (and with the immense support of our fans), Google finally reached out and was able to provide a lot of transparency around the situation and to restore access to all of our accounts. Due to the hard work the Stadia team has put in - as well as our partners at 505 Games - we have decided that we will allow the upcoming launch Terraria on Google Stadia to proceed. The Terraria Stadia build is based on the DR Studios 126.96.36.199 (latest) build, and is currently at Google for certification review.
It's really interesting to see that Google was actually being transparent about what happened, and the Stadia team putting in some hard work too. Perhaps there is a light at the end of the tunnel for Stadia, despite all the bad press it keeps getting from various publications. Google did only recently claim another 100 games are on the way, plus the announcement of PixelJunk Raiders being exclusive to Stadia. However…
A new report went out from Jason Schreier on Bloomberg that mentions how Google ended up spending tens of millions of dollars to bring in the likes of Red Dead Redemption 2 amongst other issues like missing initial sales targets by "hundreds of thousands". Wired also have a new piece up on the fall of the first-party Stadia studios which is an interesting read, and clearly a case of Google not understanding game development.