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Now this is the kind of thing that makes me a fan of Valve as a company, as they continue to build up interesting features that are genuinely cool. Introducing a Beta for Remote Play Together - Invite Anyone.

Remote Play Together is the system on Steam that allows you to host a game on your local PC and invite others to join you, and they don't even need to own the game. It's a way to turn local co-op / multiplayer games into an online supported title and play with others. Super useful, as there's some awesome titles out that that don't natively support online play. Remote Play Together - Invite Anyone is an extension of this, allowing you to host a game, copy a link from your friends list and send it to anyone you know to play with you and they don't need a Steam account.

Quite a huge deal this, enabling even more people to play games with you easily.

The invites work through the Steam Link app, which has one big caveat at the moment: Valve doesn't currently support a normal Linux desktop with it. Steam Link with Invite Anyone links is supported by Valve across Windows, iOS, Android, or a Raspberry Pi. We have emailed Valve to see if the Steam Link app will be brought over to Linux proper, will update if / when they reply on that. Update 25/02/21 17:15 - Valve has confirmed to us that Steam Link app is coming to Linux proper. Valve press told us over email "it is in the works" but they "don’t have a target release date to share just yet".

Side-note: if you have the normal Steam Client installed, it will just run through that like Remote Play Together does normally. Additionally and some good news - hosting from Linux appears to work fine and does so just like the normal Remote Play Together system for Remote Play Together - Invite Anyone.

Just load a game, make sure you're set to online and then copy the link and send it to someone:

Once they have your link, it only takes a few seconds for everything to load in. It works surprisingly well too, although that will depend on how the game handles input and your networking. Some games aren't very good with it, some are perfection and feel awesome.

If their device doesn't have the Steam Link installed, they will end up seeing something like this inviting them to go and download it:

Testing over here was done by copying the link from our main Linux desktop, and then joining via the link on a cheap Android phone and — yep, it works alright:

To try the system you need to have your Steam Client opted into the Steam Beta. Full details in this post.

Article taken from GamingOnLinux.com.
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20 comments
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Hori 25 Feb
QuoteSteam Link is supported by Valve across Windows, iOS, Android, or a Raspberry Pi
It is also supported on Samsung Tizen TV and Android TV, maybe others also, idk.

I'm curious how you can invite people to play remotely together when they use TVs though :D since they can't just open links lol. Maybe I'll try it this weekend.

IMO the TV is the best use case for streaming games, and even more so for people without a Steam account (which if they do it usually means they already have a gaming-ready PC and own games themselves)


Last edited by Hori on 25 February 2021 at 10:49 am UTC
Julius 25 Feb
Quoting: Hori
QuoteSteam Link is supported by Valve across Windows, iOS, Android, or a Raspberry Pi
It is also supported on Samsung Tizen TV and Android TV, maybe others also, idk.

Oh Tizen as well? Didn't know that. That makes it even more annoying that there is no regular Linux version, as AFAIK the Tizen version should not be so different from one.
Hori 25 Feb
Quoting: Julius
Quoting: Hori
QuoteSteam Link is supported by Valve across Windows, iOS, Android, or a Raspberry Pi
It is also supported on Samsung Tizen TV and Android TV, maybe others also, idk.

Oh Tizen as well? Didn't know that. That makes it even more annoying that there is no regular Linux version, as AFAIK the Tizen version should not be so different from one.

Yes but I have no idea what architecture Tizen TVs use... it could very well be ARM (which is what I think it is) in which case it is probably more similar to the Raspberry Pi version than the (non-existent) x86 Linux one

And AFAIK it's only available for Tizen TV specifically, not for regular Tizen... but I might be wrong


Last edited by Hori on 25 February 2021 at 10:58 am UTC
jrt 25 Feb
It's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

  • Remote Play for Streaming

  • Steam Input for HW independent input

  • Steam itself for subscription/game license management (e.g. Games and EA Play)

  • Steam TV for Broadcasting

  • Cloud Save to keep your savegames across multiple VMs

  • (Proton for Linux based VMs -> less overhead and simpler to manage)


A lot of things like Steam Remote Play doesn't even require the dev to make any changes. So they would have a huge catalogue right from the start.
In contrast to Stadia, you get to keep the licenses to play on your own HW, similar to GeForce Now. I think optional Game streaming can be a good thing (for example to bridge the time with GPU shortages)


Last edited by jrt on 25 February 2021 at 11:03 am UTC
Julius 25 Feb
The RasberryPI version uses some specific features of the uncommon RPI GPU hence apparently it is difficult to port, but if they actually made a Tizen version (which is fairly similar to regular Linux), then there should be really no reason why there could not be a general version for ARM SBCs running Armbian or such :(

Come on Valve, just open-source the damn thing!
MayeulC 25 Feb
Quoting: jrtIt's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

Yes, there's just a few missing pieces of the puzzle: I assume they're now working on getting this to work in web browsers?
Mal 25 Feb
Quoting: MayeulC
Quoting: jrtIt's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

Yes, there's just a few missing pieces of the puzzle: I assume they're now working on getting this to work in web browsers?

If they support Android, Windows and Samsung I say they have everything they need for success. In this domain the convenience browser adds is marginal and it won't make that much difference imho.

Browsers truly matters only when it comes to circumvent censorship ans/or walled gardens (-> Apple).


Last edited by Mal on 25 February 2021 at 11:52 am UTC
recioalex 25 Feb
All i want is AMD HW encoding in linux hosts for "In home streaming"/"remote play together"....
Massinissa 25 Feb
Will some data be transferred to Valve ? Because the steam account's owner agreed to to the EULA, but not the person invited.
Cyril 25 Feb
I must admit, this is pretty cool it seems!
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