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Valheim is just an incredible experience you need to play

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Why is Valheim so popular? People have asked. Well, how we feel about games is always highly subjective and here's my own initial thoughts on it after many hours lost inside its world. Note: key provided by the publisher.

For me, it's honestly like the first time I discovered and played Minecraft. Seriously, it's just that good. As someone who regularly burns out on games, it's just been that transformative of an experience. It's not trying to be realistic but it has a coherent and good-looking style, mixed with some absolutely fantastic lighting, it's a gosh darn pleasure to run around in. It blends together the ability to be seriously creative with building like Terraria and Minecraft, and there's been some ridiculously amazing stuff out there, along with combat that's actually quite challenging.

Valheim isn't perfect by any measure, it's still in Early Access and so issues are to be expected but it's got so many things right that other games don't necessarily get wrong but Valheim just does better. There's a hunger system for example but it doesn't kill you only make you weaker. Get a bunch of food, eat up and see your maximum health and stamina increase but you can't die from a lack of it. You also don't need to worry about drinking water. So it's survival game, that doesn't force you to survive in the normal sense.

How items work is a great too. There is a durability system but items don't break and vanish, you just can't use them until you get to repair them at the correct station - which is free to do. Valheim pushed over a lot of the barriers that many survival games put up and it makes it less frustrating. There are frustrations though! No game is complete without them. The items you use level up your skills the more you use them. Oh, did you die? Say goodbye to some of your skill levels.

There's plenty it takes from other stalwarts of the survival genre too though, like progress being gated behind acquiring items to unlock new crafting recipes. Boss battles are part of that progression system too, as you need to defeat each of them to gain certain items that I won't spoil here. Boss battles can be repeated as well, so you can get plenty of what you need and if you enjoy the battles you can keep doing them.

Feeling creative? The building system can be a little tricky to get right but it offers up a lot of ways to create really awesome buildings and all sorts of craziness. Objects can snap together for a proper fit but you don't have to build like that, you can free-form build to get things exactly where you want them and positions objects snug around others. You even need to take structural integrity into account, objects can't just float and stay up - they will break.

Building a nice house isn't just for fun though, it's needed because of the bonuses you get from it. Make a good home, your comfort level goes up which will then boost your Rested status which gives you buffs to both Health and Stamina regeneration.

The world is absolutely massive too, after 30 hours in we had explored so little of it and constantly discovered new things.

Valheim is as exciting as it is terrifying at times too. There you are just casually mining some copper, when you hear a sudden thud and turn around to see this staring at you:

You never forget your first up-close encounter with Troll kind.

The design work on the creatures is just fantastic too. Trolls are huge and they actually feel huge too, they can throw big rocks and smash around, some of them carry around a huge log to smash with too. Combat with the different creatures needs actual thought into it, you can't just button-mash your way to success with the majority of them. Think you've spotted a lone Wolf and think you can take it on? Fire an arrow, jokes on you — there was two and they're really fast. Wolves are scary okay. There's also these little bastard goblin things in the Plains area that throw javelins at you, then laugh at how puny you are when they one-shot you. Yes really, they will laugh at you, I would know as I died 10 times in a row to 2 of them just recently…they also destroyed my boat. Woe is me.

Valheim is quite playful too in a few ways too, it's not an overly serious game which is again a highlight. Your bee hive will tell you "The bees are happy", meat tells you to cook it for "a tasty treat", put the head of a beaten boss on your house and it will talk to you now and then, a bronze axe is "curved like a smile" and it wishes you a good morning when you wake up from a nap.

For those curious, it's just as absorbing to play it solo as it is in co-op with others, at least I found myself happily enjoying it either way.

Everything in the world of Valheim fits snugly together with the crafting, the building, the Souls-like combat, the exploration and discovery. Most importantly though, Valheim just makes it feel like you're going on actual adventures. Something we could all do with a little more of. Once you get the first proper boat (the raft is a bit rubbish), things really open up too as it's pretty fast across the water.

Considering they've sold multiple millions, hopefully we can expect the team to just keep on expanding the world. Buy Valheim on the Humble Store or Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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41 comments
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I played it when it was on itch.io and enjoyed it. I hope it can return there, one day.
Ehvis 16 Mar
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Pretty much represents my thoughts on the game. Spent 40 hours in the game and only killed two bosses, but enjoyed every minute of it. Although there are some practical issues, I've never actually felt like this was an early access game. Almost everything feels like it was properly done. Major points for the progression and food/health/regen system.

I'll mention a few small gripes for balance :) Attack an enemy that is below you (even if it's only a small step) is near impossible. I think this problem relates to the fact that when I pickaxe a rock, you very easily hit the ground instead. Something not quite natural with the aiming at close distance. I also would really like to build outward from a floor while standing on it, but you have to lean over the ledge (minecraft style) to do that.

Edit: I still have the vulkan shader problem though. A clean start and it will run perfectly. But start it a second time and the game lock in a black screen before the main menu (sound is there though). Deleting the Vulkan shader cache makes it run again. Since I can't be bothered to do that every time, I'm running OpenGL now. Anybody else have this?


Last edited by Ehvis on 16 March 2021 at 1:12 pm UTC
The_Aquabat 16 Mar
Quoting: EhvisEdit: I still have the vulkan shader problem though. A clean start and it will run perfectly. But start it a second time and the game lock in a black screen before the main menu (sound is there though). Deleting the Vulkan shader cache makes it run again. Since I can't be bothered to do that every time, I'm running OpenGL now. Anybody else have this?

never had any of those problems
Nanobang 16 Mar
If the game were never more developed than it is now, it would have been worth the money. Twenty one hours in and I haven't even left the first area, and I'm not looking to either. It puts me very much in mind of the prototype I played on Itch.io, only more fleshed out. I love the simple, lovely build system, that trees still actually fall and can be deadly to unwary critters and vikings alike, and that I can punch a sapling into submission. Like Liam said, the world is full of humor; It's simply charming.

It has things that annoy me, of course (like not being able to stab downward with my spear --- the first game I've played where having the high ground is a disadvantage in combat, lol) but these are minor things and are surprisingly few and far between.

The one thing --- the only thing really --- that's a big disappointment is that co-op is beyond the powers of my feeble 6 Mbps AT&T DSL connection. The cycle of disconnecting and reconnecting makes the whole experience a chore. We've started Vulcanoids instead, for now (no problems there, or with any other co-op game we've attempted --- thank goodly-ness). I've no doubt this will be fixed in due course and we'll get back to exploring soon.

"Hey! I found an old building It's got a chest in it --- AND WASPS"
"I'm on my way!"


Last edited by Nanobang on 17 March 2021 at 12:29 pm UTC
The_Aquabat 16 Mar
Quoting: Nanobangmy feeble 6 Mbps AT&T DSL connection. The cycle of disconnecting and reconnecting make the whole experience a chore.
when did u try co-op? because a week ago there was a server update to use direct connection instead of the steam API, which should make things faster.
A better idea is running a server, u can run a server free for three months on google for example, when my free time is over I'm probably moving the files to a private location or another three months free trial.


Last edited by The_Aquabat on 16 March 2021 at 2:02 pm UTC
Keyrock 16 Mar
I've already sunk over 80 hours into Valheim, it's fantastic, a really great success story.
garpu 16 Mar
Quoting: DMGAdvertisement? Sorry, but I won't buy this game. Still thinking, that it's not worth trying at current stage.

Normally survival games that make you drop inventory and lose ability make me nerdrage, but I'm loving Valheim. I've been bitten by the early access thing, too, but in this case, the hype is well-deserved.
Shmerl 16 Mar
Waiting for their GOG release, which should happen after their success, no doubt. Or should it?
Drakker 16 Mar
I've been playing it and enjoying it a lot too. Is it still rough on the edges in places? Yes. Is it the most fun I've had in a while? Yes! Does it feel like a complete game? No. Is it still better than most AAA release in its current state? Hell yes!
Leopard 16 Mar
Quoting: ShmerlWaiting for their GOG release, which should happen after their success, no doubt. Or should it?

Probably it won't happen, for Linux. As GOG games usually depends on GOG client for multiplayer and that is like the real deal of the game, until an official GOG client on Linux happens (never) chances are pretty much zero.

Good thing we have Steam though. Fully supports the OS of our choice.
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