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Valheim is just an incredible experience you need to play

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Why is Valheim so popular? People have asked. Well, how we feel about games is always highly subjective and here's my own initial thoughts on it after many hours lost inside its world. Note: key provided by the publisher.

For me, it's honestly like the first time I discovered and played Minecraft. Seriously, it's just that good. As someone who regularly burns out on games, it's just been that transformative of an experience. It's not trying to be realistic but it has a coherent and good-looking style, mixed with some absolutely fantastic lighting, it's a gosh darn pleasure to run around in. It blends together the ability to be seriously creative with building like Terraria and Minecraft, and there's been some ridiculously amazing stuff out there, along with combat that's actually quite challenging.

Valheim isn't perfect by any measure, it's still in Early Access and so issues are to be expected but it's got so many things right that other games don't necessarily get wrong but Valheim just does better. There's a hunger system for example but it doesn't kill you only make you weaker. Get a bunch of food, eat up and see your maximum health and stamina increase but you can't die from a lack of it. You also don't need to worry about drinking water. So it's survival game, that doesn't force you to survive in the normal sense.

How items work is a great too. There is a durability system but items don't break and vanish, you just can't use them until you get to repair them at the correct station - which is free to do. Valheim pushed over a lot of the barriers that many survival games put up and it makes it less frustrating. There are frustrations though! No game is complete without them. The items you use level up your skills the more you use them. Oh, did you die? Say goodbye to some of your skill levels.

There's plenty it takes from other stalwarts of the survival genre too though, like progress being gated behind acquiring items to unlock new crafting recipes. Boss battles are part of that progression system too, as you need to defeat each of them to gain certain items that I won't spoil here. Boss battles can be repeated as well, so you can get plenty of what you need and if you enjoy the battles you can keep doing them.

Feeling creative? The building system can be a little tricky to get right but it offers up a lot of ways to create really awesome buildings and all sorts of craziness. Objects can snap together for a proper fit but you don't have to build like that, you can free-form build to get things exactly where you want them and positions objects snug around others. You even need to take structural integrity into account, objects can't just float and stay up - they will break.

Building a nice house isn't just for fun though, it's needed because of the bonuses you get from it. Make a good home, your comfort level goes up which will then boost your Rested status which gives you buffs to both Health and Stamina regeneration.

The world is absolutely massive too, after 30 hours in we had explored so little of it and constantly discovered new things.

Valheim is as exciting as it is terrifying at times too. There you are just casually mining some copper, when you hear a sudden thud and turn around to see this staring at you:

You never forget your first up-close encounter with Troll kind.

The design work on the creatures is just fantastic too. Trolls are huge and they actually feel huge too, they can throw big rocks and smash around, some of them carry around a huge log to smash with too. Combat with the different creatures needs actual thought into it, you can't just button-mash your way to success with the majority of them. Think you've spotted a lone Wolf and think you can take it on? Fire an arrow, jokes on you — there was two and they're really fast. Wolves are scary okay. There's also these little bastard goblin things in the Plains area that throw javelins at you, then laugh at how puny you are when they one-shot you. Yes really, they will laugh at you, I would know as I died 10 times in a row to 2 of them just recently…they also destroyed my boat. Woe is me.

Valheim is quite playful too in a few ways too, it's not an overly serious game which is again a highlight. Your bee hive will tell you "The bees are happy", meat tells you to cook it for "a tasty treat", put the head of a beaten boss on your house and it will talk to you now and then, a bronze axe is "curved like a smile" and it wishes you a good morning when you wake up from a nap.

For those curious, it's just as absorbing to play it solo as it is in co-op with others, at least I found myself happily enjoying it either way.

Everything in the world of Valheim fits snugly together with the crafting, the building, the Souls-like combat, the exploration and discovery. Most importantly though, Valheim just makes it feel like you're going on actual adventures. Something we could all do with a little more of. Once you get the first proper boat (the raft is a bit rubbish), things really open up too as it's pretty fast across the water.

Considering they've sold multiple millions, hopefully we can expect the team to just keep on expanding the world. You can buy Valheim on Steam.

Article taken from GamingOnLinux.com.
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41 comments
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192 hrs and counting. Furlings just killed our boat too (and me). Only way to Bonemass is near them.
umf.

Gonna look forward to pillaging their villages for sure.

(btw, it's fun to watch them fight the greydorfs and draugr. pick off the survivors. get all 3 on the fwd base we picked.)

They hit HARD tho. for now....
The_Aquabat 20 Mar
Quoting: CanadianBlueBeer192 hrs and counting. Furlings just killed our boat too (and me). Only way to Bonemass is near them.
umf.

Gonna look forward to pillaging their villages for sure.

(btw, it's fun to watch them fight the greydorfs and draugr. pick off the survivors. get all 3 on the fwd base we picked.)

They hit HARD tho. for now....

you should find another way, fulings are not be confronted before killing bonemass or moder. They are too strong you need silver armor and invoking bonemass foresaken ability if you are on silver.
I finished the game (in theory) and a mob of 4 or 5 fulings can be a real headache, even worst if one of them is one star, stay away from them till u have maxed out silver armors and killed bonemass.
Only way to kill them in that kinda of level is with arrows.


Last edited by The_Aquabat on 20 March 2021 at 8:59 am UTC
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Quoting: Leopard
Quoting: ShmerlWaiting for their GOG release, which should happen after their success, no doubt. Or should it?

Probably it won't happen, for Linux. As GOG games usually depends on GOG client for multiplayer and that is like the real deal of the game, until an official GOG client on Linux happens (never) chances are pretty much zero.

Good thing we have Steam though. Fully supports the OS of our choice.
This doesn't use any of the steam multiplayer stuff. Not sure why it'd need GOG's for that.

This game is a (use whatever expletive you're comfortable with). Been playing it way into the wee hours of the morning lately. But last night we finally went on a hunt for a swamp to get some iron... and found a small chunk of swamp where we died over and over again by Leeches, Draugr and Blobs of slime...
Shmerl 2 Apr
Developers keep deleting the suggestion to release the game on GOG without even commenting (from here ). Such attitude doesn't look good to me so I don't expect them to do anything positive about it since they don't care. I'm skipping this one.


Last edited by Shmerl on 2 April 2021 at 1:58 am UTC
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Quoting: ShmerlDevelopers keep deleting the suggestion to release the game on GOG without even commenting (from here ). Such attitude doesn't look good to me so I don't expect them to do anything positive about it since they don't care. I'm skipping this one.
Is it only released on Steam then? I want to support GOG more, but they should support me more... :P
Shmerl 2 Apr
Quoting: slaapliedjeIs it only released on Steam then? I want to support GOG more, but they should support me more... :P

A while ago when developer pulled the game from itch.io he said he needs to rely on Steam services for NAT traversal.
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Quoting: Shmerl
Quoting: slaapliedjeIs it only released on Steam then? I want to support GOG more, but they should support me more... :P

A while ago when developer pulled the game from itch.io he said he needs to rely on Steam services for NAT traversal.
Seems to be an odd reason to limit it to Steam. I'd think that'd be fairly easy to do outside of it... Then again, I'm not a dev!
Shmerl 2 Apr
Quoting: slaapliedjeSeems to be an odd reason to limit it to Steam. I'd think that'd be fairly easy to do outside of it... Then again, I'm not a dev!

I don't know details either, but with the level of success of the game, I think they can do it without tying it to Steam.
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Anyone else install some plugins, and then have issues with it loading with Vulkan (I guess it's the default). It seems to sporadically hang, though mostly after a fresh reboot. OpenGL remains working fine though (although still hangs). This was only after installing some plugins.
Ehvis 3 Apr
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Quoting: slaapliedjeAnyone else install some plugins, and then have issues with it loading with Vulkan (I guess it's the default). It seems to sporadically hang, though mostly after a fresh reboot. OpenGL remains working fine though (although still hangs). This was only after installing some plugins.

Vulkan has been giving me issues from the beginning. Mostly it just hangs before the menu screen (although sounds keeps playing). Deleting the Steam Vulkan shader cache for the game makes it move on. But at the next start it will hang again. Although lately even deleting the shader cache didn't make it start. Bun OpenGL is fine.
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