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Hollow Knight gets Vulkan on Linux in the new update out now

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After being in Beta since February, Team Cherry have released a free upgrade to Hollow Knight so it should continue running nicely for years to come.

They've supported it amazingly well since the original release, with it gaining multiple entirely free big expansions including Godmaster, Lifeblood, The Grimm Troupe and Hidden Dreams. Together they added in new characters, new quests, new boss fights, new music and much more. The game is pretty huge now.

"Forge your own path in Hollow Knight! An epic action adventure through a vast ruined kingdom of insects and heroes. Explore twisting caverns, battle tainted creatures and befriend bizarre bugs, all in a classic, hand-drawn 2D style."

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The update v1.5.68.11808 is out now, here's some of what's new:

- Added "Borderless" option to fullscreen in video options
- 64-bit is now required (For players with 32-bit computers the previous version ( can still be accessed as a beta)
- Vulkan is now the default graphics API for Linux
- Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)
- Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method)
- Reduced screen tearing during screen shakes
- Grimm chest reward is now left on the ground if you banish him without collecting it
- Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!)
- Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc)

There's also numerous bug fixes that should make the experience smoother.

Since they're likely using the same game engine for the upcoming Hollow Knight: Silksong, it's likely this is all helping towards it since they're going to be quite similar.

You can buy Hollow Knight from Humble Store, GOG and Steam.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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It has been 20 days since the update released. It still isn't on GOG.
Thumbs up for Team Cherry. They delivered everything what they promised and they just bundled the later content to the main game instead of splitting the gaming-community between those who do and those who do not have the DLC. Implementing Vulkan 5 years later is very much appreciated by me as a Linux gamer and it shows to me that this company cares about its customers. Generally speaking games function a lot better with Vulkan than with OpenGL on Linux if your graphics card is not too old (a 5700 XT here). The game played fine with OpenGL but every few hours there was that one lag which could be a problem if you had that rough boss fight or was at 1 health. I tested the update with Vulkan with MangoHud, it seems to work exactly as it should I certainly did not regret buying this game and I wholeheartedly recommend other gamers who like platform-games to buy Hollow Knight, on Linux and on Windows, there is plenty of content to get tenths of hours to hundreds of hours of gameplay, depending on how far you go. When Silksong finally comes out (no hurry, better good and late than too early) I will most certainly take a look at it.
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