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Well, the writing was on the wall for some time but this confirms it - it seems Feral Interactive aren't likely to do more Linux ports with the official port of A Total War Saga: TROY for Linux cancelled.

It was announced today that TROY would be finally seeing a Steam release on September 2. Feral did their usual thing on Twitter of quote-tweeting, mentioning it would be on macOS soon after the Windows release. A mention of Linux was totally absent.

Feral replied to a user on Twitter to say:

The Linux port was put on hold while TROY was exclusive to Epic, and we are not resuming development for the Steam release. We will continue to assess the feasibility of porting games to Linux, but there is generally less demand for native titles since Valve’s launch of Proton.

Considering there's a chance that Steam Play Proton might be able to play it from day-1, it's not overly surprising to hear this from Feral considering the cost of porting bigger games with it being far easier for indies. Worth also noting, that TROY was free on Epic Games Store when it first launched, so it would have already eaten into plenty of possible sales.

Part of the problem though, is how most Feral ports lack cross-platform multiplayer with Windows and that type of thing simply won't fly on the upcoming Steam Deck. Add into that issues with saves between the Windows version and Feral ports, that could cause more confusion if they don't sync up. Not only that but since the Steam Deck is basically a PC in handheld form, seeing bigger titles launch for it officially months or years later also wouldn't be a good look.

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135 comments
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mylka 29 Jul
Quoting: slaapliedje
Quoting: mylka
Quoting: slaapliedje
Quoting: mylka
Quoting: DebianUserExactly what i was afraid of, and why i can't say if Proton is a good thing or not.

on the one hand you have 1 game from feral and maybe some other devs not porting their game to linux

on the other hand you have 1000s of games you can play, including the ones they would have ported.

imho the answer is pretty clear
I mean... maybe to be a little gross. But isn't this sort of like the short term gratification of getting a hooker... but then later down the road you figure out you caught something nasty and long term are forever cursed? That's kind of what this seems like, bad things long term, for short term solution.

For me, the specific use case of Proton is for games that would never even remotely get a native port. Games that are years old, and no longer supported. Or for games that won't even run on Windows 10.

what is long term for you?
for how long gaming on linux is a thing and nothing really changed?!?!
do you wanna wait another decade? or 2? or 3?

linux needs market share, which you wont get without games/software. with a bigger market share the native ports will come back
Isn't that basically what I said? The problem is we get the short term 'fix' by using Proton.

if the short time fix means we can play almost everything with 5% performance loss........ ill also take it for a long term solution
i really dont care if its native or proton as long as i can play it


Quoting: tuubi
Quoting: mylkafor how long gaming on linux is a thing and nothing really changed?!?!
Nothing really changed? Are you serious?

i clearly was talking about market share. 2018, when proton started linux users thought "now we get the market share"........ still under 1%.... nothing changed in 3 years

with the deck we could double it in 2022
Flabb 30 Jul
Well, I guess it's time to reinstall Windows on my main gaming PC again. With Ethan Lee and Ryan Gordon raising concerns, Feral cancelling ports and many other developers bailing out of Linux gaming, I don't see any reason to stay. I don't want to mess with custom Proton runtimes, DLL overrides, env variables and many subtle bugs that plague even the games with "Platinum" rating on ProtonDB - I just want to click and play, like a normal person.

Maybe in 2016-2018 the market share was lower, but at least we were getting ones of the best indie games natively, Feral and Aspyr were porting the top AAA games, and... Maybe some people still remember that actually in the middle of 2018 Feral were at their peak performance - both in terms of porting quality and the amount of contracts they were getting. Right before Valve dropped Proton bomb on them.

I'm not leaving Linux completely - I will still prefer free software for my daily tasks and use Linux on my non-gaming PCs. I might revisit Linux gaming if the situation changes, but... Right now I don't see a reason why I should prefer gaming on poorly implemented Windows to gaming on Windows.
scaine 30 Jul
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Quoting: FlabbI'm not leaving Linux completely - I will still prefer free software for my daily tasks and use Linux on my non-gaming PCs. I might revisit Linux gaming if the situation changes, but... Right now I don't see a reason why I should prefer gaming on poorly implemented Windows to gaming on Windows.

The only reason that matters, for me, is not having to put up with Windows itself. If you think that's a better experience (for you), then that's perfectly valid.

Me? I wouldn't touch Windows with a bargepole. My contact with it through work reminds me how terrible it (still) is, and I'm glad I removed it from my life nearly 8 years ago.

As for the issues you describe - I don't know what to say. I've never had issues like you're describing. I had to add a pulseaudio latency variable to Cyberpunk, I suppose, but compared to the hell of getting things working on Windows 7 back when I used it... this is easy street. I suppose it comes down to the fact that I check ProtonDB before I buy a game, so I tend to only buy those games that I know will be a fairly click-play experience. I wonder what games you're playing to have such a terrible experience.

Finally, I'd suggest that this is the exactly wrong time to be giving up. With the Steam Deck promises of a seamless experience, anti-cheat suport, and huge improvements to Proton, this is an exciting time to actually stay and see those improvements happen! And if they don't pan out to your expectation, then you make the jump back.

Depends what you're playing I suppose. When I look at my Recent games in Steam, probably about 80% of them are through Proton and every one (except CyberPunk) is click-to-play.

Scaine's recently played list
I can confirm titanfall 2 works flawlessly through lutris though i only ever play the campaign because its awesome and i have never had to mess about with dll and patches to get it to work lutris literally does it for you via a script if you need further help getting a game going Linux gamer offers how tos to get pretty much everything working with play on linux thats right its still a thing.

But if windows is going to suit you better @Flabb then good luck to you not going to hold it against you i would suggest you are perhaps not on the best distro for gaming as solus are very very picky about what is and is not allowed on its distro. Gaming wise found arch or anything debian based a much easier time when it comes to gaming.
ShabbyX 30 Jul
Quoting: FlabbWell, I guess it's time to reinstall Windows on my main gaming PC again. With Ethan Lee and Ryan Gordon raising concerns, Feral cancelling ports and many other developers bailing out of Linux gaming, I don't see any reason to stay. I don't want to mess with custom Proton runtimes, DLL overrides, env variables and many subtle bugs that plague even the games with "Platinum" rating on ProtonDB - I just want to click and play, like a normal person.

Maybe in 2016-2018 the market share was lower, but at least we were getting ones of the best indie games natively, Feral and Aspyr were porting the top AAA games, and... Maybe some people still remember that actually in the middle of 2018 Feral were at their peak performance - both in terms of porting quality and the amount of contracts they were getting. Right before Valve dropped Proton bomb on them.

I'm not leaving Linux completely - I will still prefer free software for my daily tasks and use Linux on my non-gaming PCs. I might revisit Linux gaming if the situation changes, but... Right now I don't see a reason why I should prefer gaming on poorly implemented Windows to gaming on Windows.

Don't know about you, but I exclusively buy native games and still have way too amny games in my backlog. Despite proton, there's no shortage of good games on Linux.
Flabb 30 Jul
Quoting: scaine
Quoting: FlabbI'm not leaving Linux completely - I will still prefer free software for my daily tasks and use Linux on my non-gaming PCs. I might revisit Linux gaming if the situation changes, but... Right now I don't see a reason why I should prefer gaming on poorly implemented Windows to gaming on Windows.

The only reason that matters, for me, is not having to put up with Windows itself. If you think that's a better experience (for you), then that's perfectly valid.

Me? I wouldn't touch Windows with a bargepole. My contact with it through work reminds me how terrible it (still) is, and I'm glad I removed it from my life nearly 8 years ago.

Yeah, I can agree with that. That's why I'm not going to use Windows for multimedia consumption, software development and some other tasks that I do daily. But maintaining just one "Wintendo" machine purely for games? I can live with that fine.

About issues - yeah, probably some games that I tried are niche. I tried "Ground Control 2" (one of my favourite RTS from my childhood) and it didn't get past the launcher; original "Mafia II" and some other old games appear to be protected by CEG (but I know that Valve were going to resolve this for Deck); both main "Castlevania: Lords of Shadow" games are stuck on Proton 3.7 - both crash at startup with any version newer than that.

In general my experience with Proton was far from being smooth. I know that many native ports had issues too (Saints Row ports, from my experience), but for me it was mostly the case with old ports from 2013-2014. I can't remember any native game from the last 4 years that gave me a headache - be it a port from Feral, Unity/UE4 game or a custom engine by some talented indie dev, I had no serious problems whatsoever. That's why I was always sceptical about Proton and didn't like the trend that Valve have started.

Quoting: scaineFinally, I'd suggest that this is the exactly wrong time to be giving up. With the Steam Deck promises of a seamless experience, anti-cheat suport, and huge improvements to Proton, this is an exciting time to actually stay and see those improvements happen! And if they don't pan out to your expectation, then you make the jump back.

Exactly :) If Steam Deck will succeed, Proton will become better at handling CEG and proprietary media formats, or - even better - it will somehow lead to getting native games again, I can always switch back I'm just not so optimistic about it as other people - Valve's history with developing, promoting and maintaining their hardware isn't very convincing. Also I think that many people would at least try to install Windows on it, so... Even if the hardware succeeds, it won't necessary mean that SteamOS and Proton get the same success.
whizse 30 Jul
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Quoting: FlabbI can't remember any native game from the last 4 years that gave me a headache - be it a port from Feral, Unity/UE4 game or a custom engine by some talented indie dev, I had no serious problems whatsoever.
Funny. I have sort of the opposite experience. The last two native games I played didn't even start. But could be played with Proton. Both issues were eventually resolved though. I guess software development will always be difficult...

Anyhow, do what feels best for you! You can always check back on progress later. (But we do need you to leave your badge and gun on Liam's desk on the way out).
slaapliedje 30 Jul
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Has anyone tried Proton for "outside Steam" with Launchbox / BigBox game launcher? We need a utility of this caliber on Linux. This is your "UI for Steam Deck that works with all the stores / emulators" check out videos on YouTube. There is a thread on trying to get it working with Wine...

https://forums.launchbox-app.com/topic/56154-running-launchbox-and-big-box-on-linux/page/8/?tab=comments#comment-387462
slapin 30 Jul
  • Supporter Plus
Well, game engines do have quite good Linux support (engineering-wise) for a while now, but that won't help make people do Linux builds for their games:
- Most developers struggle making multiple platforms release even if it is a few clicks away due to org chaos and lack of engineers in team, many teams having plans about that (supporting multiple platforms) drop all platforms except Windows and mobile very quickly. Games are frequently developed by very non-techy people.
- Many premade assets in stores are windows-only containing blob stuff made only for that platform, frequently decisions to use these drops other platforms support even if originally planned.
- It is hard to support people having troubles on some platform when there is nobody running on that platform, or just one who needs to do more important stuff now.
- Development costs are now increased, so developers need to optimize their processes and drop multi-platform support focusing on single platform (Windows, consoles, mobile) which provides reliable revenue.
- Developers as all people chose path of least resistance, most of times.
slapin 30 Jul
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Quoting: slaapliedjeHas anyone tried Proton for "outside Steam" with Launchbox / BigBox game launcher? We need a utility of this caliber on Linux. This is your "UI for Steam Deck that works with all the stores / emulators" check out videos on YouTube. There is a thread on trying to get it working with Wine...

https://forums.launchbox-app.com/topic/56154-running-launchbox-and-big-box-on-linux/page/8/?tab=comments#comment-387462

Proton runs perfectly fine from console. I do it with a script
 
#!/bin/sh
mkdir -p $(pwd)/wineprefix
export STEAM_COMPAT_CLIENT_INSTALL_PATH="$HOME/.steam/steam"
STEAM_COMPAT_DATA_PATH=$(pwd)/wineprefix ~/.steam/steamapps/common/Proton\ -\ Experimental/proton run MonolithBay/Binaries/Win64/MonolithBay-Win64-Shipping.exe

you also can add
export PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1
when you get out of files


Last edited by slapin on 30 July 2021 at 3:59 pm UTC
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