It was announced today that Adobe has officially joined the Blender Development Fund as a corporate Gold member to provide funding for future Blender development.
This means that Adobe will be paying around €30,000 a year joining the likes of Facebook, Epic Games, NVIDIA, AMD, Unity, AWS, Tangent Labs, Ubisoft, Intel, Google and more in ensuring that Blender can continue providing some incredible free and open source software.
In the announcement both gave short statements:
“We are thrilled Adobe is joining the Blender Development Fund to help ensure the longevity and success of this dynamic open-source community.” said Sébastien Deguy, VP of 3D & Immersive at Adobe. “We’re excited to help strengthen and improve this accessible suite of tools.”
“This is a great step forward,” says Blender founder and chairman Ton Roosendaal, “it’s a prime example of the industry increasingly accepting to work with free/open source software.”
Adobe did release their own announcement separately where they announced two new plugins with Substance 3D in Blender and Mixamo Auto-Control Rig Plugin for Blender.
At time of writing the Blender Fund shows they're getting €139,899 a month in funding. To some it might sounds like a lot but that amount of money for such a huge project really isn't much, and spread between different developers it quickly goes down. Wonderful to see more companies truly appreciate open source software though, Blender is a real poster child for how it can be done.