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Caves & Cliffs: Part II is in development at Mojang as the next major Minecraft upgrade and you can now test the new world generation is a special build.

It's a huge change to the way the world is created in Minecraft, so Mojang decided to do things a little differently this time. Unlike normal testing, this is not a Snapshot you download in the launcher. Instead, if you head to their explainer blog post it gives you some instructions and a download link.

Although it's all subject to change, here's what's different:

  • New world height and depth
  • New mountain biomes (lofty peaks, snowcapped peaks, grove, meadow, and snowy slopes)
  • New cave generation (cheese, spaghetti, and noodle caves)
  • Local water levels and lava levels in the underground
  • New cave biomes generate naturally underground and inside mountains (lush caves, dripstone caves)
  • Natural variation in terrain shape and elevation, independently from biomes. For example, forests and deserts could form up on a hill without needing a special biome just for that.
  • New ore distribution (see this chart)
  • Large ore veins
  • Integrated mountains, caves, and cave entrances
  • Monsters will only spawn in complete darkness


Pictured: Minecraft Caves & Cliffs: Part II Experimental.

Once they get it all fixed up nicely, it should make the Minecraft world quite a lot more interesting.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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1 comment

Phlebiac Jul 14, 2021
Looks like some cliffs are stuck in anti-gravity fields.
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