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NVIDIA release a new Vulkan Beta Driver with 470.56.05

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Following on from the huge recent 470.57.02 stable release that added in the likes of DLSS for Proton, hardware accelerated OpenGL and Vulkan rendering on Xwayland, and asynchronous reprojection - there's a new Vulkan Beta Driver out today with 470.56.05.

This release focuses on hooking up more extensions including:


Reminder: This special Vulkan beta driver is where all the shiny new stuff goes in before making its way into the stable release for everyone. Really, it's mostly aimed at developers and serious enthusiasts. Unless you need what's in them, it's generally best to use the stable drivers.

The newest stable versions of the main NVIDIA driver for Linux are at NVIDIA 470.57.02 released on July 19, 2021 from their "Production Branch" series or 465.31 released on April 29, 2020 from their "New Feature" series. Confused? It's a lot of numbers to remember but both Production and New Feature series are fine for normal use.

Article taken from GamingOnLinux.com.
Tags: Drivers, Misc, NVIDIA
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8 comments

The last "stable" NVIDIA 470.57.02 has memory leaks
Sil_el_mot Aug 6, 2021
I wonder if i can play in vr again with this version. Async reprojection broke it entirely for me.
fearnflavio Aug 6, 2021
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Quoting: Comandante ÑoñardoThe last "stable" NVIDIA 470.57.02 has memory leaks

I noticed some issues with a few games where my ram starts being eaten until my whole system crashes. I thought it was only me. I'll. Try a different version to see if this happens.
Leopard Aug 6, 2021
Quoting: Comandante ÑoñardoThe last "stable" NVIDIA 470.57.02 has memory leaks

Known issue. Reported to Nvidia when 470 was in beta phase. Mostly happens on D3D12 titles.

465 driver is fine. Regression is 470 specific.
mrdeathjr Aug 7, 2021
this driver comes with vulkan 1.2.186 and in my test stay work ok with nier automata (last patch lighting quality and fidelityfx)





posthum4n Aug 7, 2021
Quoting: Sil_el_motI wonder if i can play in vr again with this version. Async reprojection broke it entirely for me.
For me too, I was looking forward to 470 to finally be able to VR on Linux and have a good experience. I'm seeing what looks like misaligned frames, almost looking like tracking errors sometimes. Also I see black streaks come in and out of view. What are you experiencing?
fearnflavio Aug 8, 2021
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Quoting: Guest
Quoting: fearnflavio
Quoting: Comandante ÑoñardoThe last "stable" NVIDIA 470.57.02 has memory leaks

I noticed some issues with a few games where my ram starts being eaten until my whole system crashes. I thought it was only me. I'll. Try a different version to see if this happens.
Same for me. I got it to work again by disabling async reprojection by setting enableLinuxVulkanAsync to false in ~/.steam/steam/config/steamvr.vrsettings (close SteamVR first).

This fixes the memory leak problem?
I don't have this file, how can I add this setting? it's a JSON format or just add
enableLinuxVulkanAsync=false
?


Last edited by fearnflavio on 8 August 2021 at 9:22 am UTC
Sil_el_mot Aug 8, 2021
Quoting: posthum4n
Quoting: Sil_el_motI wonder if i can play in vr again with this version. Async reprojection broke it entirely for me.
For me too, I was looking forward to 470 to finally be able to VR on Linux and have a good experience. I'm seeing what looks like misaligned frames, almost looking like tracking errors sometimes. Also I see black streaks come in and out of view. What are you experiencing?

my steamvr doesnt even start properly. it connects to the base stations and controller but screen keeps black, and shortly (2sec) after connecting to stations and stuff the pc freezes a short time and then i get error 203.
all what changed on a before working system are the sytsem updates.
in windows it runs smooth af.

Quoting: GuestSame for me. I got it to work again by disabling async reprojection by setting enableLinuxVulkanAsync to false in ~/.steam/steam/config/steamvr.vrsettings (close SteamVR first).

didnt help... added this a while ago, but same situation... so i have to wait...


Last edited by Sil_el_mot on 8 August 2021 at 1:54 pm UTC
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