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During QuakeCon the original Quake got an enhanced edition released, which Nightdive Studios worked on. It works with Steam Play Proton and you can also use the Steam Play tool Luxtorpeda to play the new content on an open source game engine.

It's a serious shame that a game with such a rich history of open source thanks to early id Software releases decided to go with a proprietary system (Nightdive's KEX Engine) for the enhanced upgrade. Really goes to show how much things have changed now. Quake officially only supports Windows still too. However, it does work with Steam Play Proton.

That said, since there are plenty of open source engines capable of running it you can also use the Steam Play tool Luxtorpeda which just got updated to support the newly bundled expansions, music, along with the brand new "Dimension of the Machine" Episode. Using Luxtorpeda gives you the ability to run the content with vkquake, quakespasm, and darkplaces.

Want to try Luxtorpeda? It's easy enough to download and install too with a few quick steps:

  1. Download the tar archive file from the GitHub releases page.
  2. If this folder does not exist, create it: ~/.steam/root/compatibilitytools.d/
  3. Extract the archive downloaded in Step 1, and place the contents into the above directory.
  4. Restart Steam if it's open which refreshes the Steam Play list for Luxtorpeda to show up.
  5. Right click on your game, go to Properties, Compatibility and ensure the box is ticked named "Force the use of a specific Steam Play compatibility tool" then select Luxtorpeda from the dropdown box that appears.

You can buy Quake from GOG and Steam.

Article taken from GamingOnLinux.com.
Tags: Steam Play, FPS, GOG, Steam | Apps: QUAKE
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32 comments
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Cybolic 26 Aug
Quoting: Cybolic
Quoting: d10sfan
Quoting: Cybolic
Quoting: CybolicAt least on my build of DarkPlaces (using DarkPlacesRM), the new episode (Dimension of the Machine) crashes when killing an enemy with the axe [...]
I'll try Luxtorpeda's DarkPlaces build next.
Yup, same thing with Luxtorpeda's build of QuakeSpasm-Spiked and VKQuake. The crash is not from using the axe but seems to be when one of the first enemies is killed (number 6 or 7 I think). The wrong portal text is in all three versions (and not in the Kex Engine version).

I just added FTE QuakeWorld as an option. Give that a try and see if it works better if you have a chance.

I just tried that one and it seemed to go alot further.
That works, no crashes now! Is it just me or is the timing on jumps and projectile travel speeds slower on FTE QuakeWorld?
QuakeSpasm-Spiked build 6042 is supposed to have full support for the new episode :)
Faalhaas 28 Aug
Quoting: axredneckDoesn't work with Proton 6.3 for me (just quits without errors) but works with Proton Experimental.
Indeed works with Proton Experimental. With some other Protons it did not boot. And with Luxorpedia I was confused, because it booted the original Quake even though I chose the remastered.
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