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Creative farming and village life game Staxel is now available for Linux

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Staxel, created by developer Plukit (the founder is a former Starbound developer) and publisher Humble Games is a popular and highly rated creative farming and village life game. As of today along with a Nintendo Switch release it's also now available official on Linux.

"In Staxel you build your world block by block from the ground up, so everything is customizable - whether it’s your own farmhouse or a redesign of the village shop to fit your desired aesthetic. Experience the world from a first-person perspective to really immerse yourself in your ideal country life. Whether you want a cozy overgrown cottage or your own wizard tower, you can build it!"

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Since this game didn't work with Steam Play Proton, it's good to see it land on Linux with a native build.

According to their update notes this is what has been improved with the new Staxel CE version:

  • System requirements for CE are much lower than the original! This version uses less than 4gb of RAM, and can maintain higher framerates on much weaker systems
  • A revamped control scheme for controllers
  • Multiplayer is snappier and more reliable. No need to have a fast connection either!
  • Faster loading times
  • A complete overhaul of the UI
  • Save files are 100x smaller (1-4 mb per world compared to 100mb+ in the original PC version)
  • And loads of other minor changes!

We've been told that it's also going on a Steam Daily Deal with a 25% discount, which would usually happen around 5PM UTC when Steam updates. You can of course buy it now on Humble Store or Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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3 comments

Valck 23 Sep
QuoteAccording to their update notes this is what has been improved with the new Staxel CE version:

QuoteSave files are 100x smaller (1-4 mb per world compared to 100mb+ in the original PC version)
What do they call this then, the "novel Workstation version"? The "visionary Mainframe" version? The "derived Supercomputer" version?
I'm probably supposed to be thankful that there even is a non-Windows version, but when they can't tell the difference between an operating system and a hardware platform, I'm more than slightly sceptical about their capability of supporting anything besides the "PC" version. Even if "it's just the marketing guy got it wrong", what good are they at marketing if they can't do the most basic research.
William 26 Sep
Pretty fun game. I had an issue launching the native Linux version where it would load to an empty blue screen (Arch Linux CPU: AMD Ryzen 7 1700X, GPU: AMD ATI Radeon RX 5700 XT).

After a little bit of digging through FNA options, I found that adding the following launch options got the game to work perfectly for me:

%command% /gldevice:OpenGL /glprofile:core
My kids were bothering me about this game awhile ago, I hope it's a nice surprise.


EDIT: Appears to be working fine without launch options. i7-8700K, Manjaro KDE 21.1.x, 5700XT, Kernel 5.14.x Manjaro.


Last edited by StalePopcorn on 30 September 2021 at 7:47 am UTC
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