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GOG to go through some reorganization after suffering losses

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While Steam continues to do well with it being the most popular games store, it seems CD PROJEKT Group's store GOG is really starting to struggle.

CD PROJEKT recently released their latest financial results, along with a call with investors that went over how the whole business is doing. It's not all bad news for them, since they saw overall 38% more sales revenue compared to the third quarter of last year. On the GOG side though, it posted increasing losses and so it's going to be restructured.

Over the current year to date it appears GOG has seen losses of about $2.21 million, which is pretty bad considering the 1.37 million they gained during the same period last year.

They've said that GOG "should focus more on its core business activity - which means offering a handpicked selection of games with its unique DRM- free philosophy" and so there's going to be some changes to the GOG team, with some moving over instead to CD PROJEKT RED. Additionally, they've "initiated reorganization of GOG’s operations" to focus on the "core business" and they're hoping this will "improve its financial effectiveness in 2022".

It's not really surprising, when you think that Epic Games continue to desperately try and turn a profit by pulling more customers to their store and even they don't expect to turn a profit until at least 2024.

Article taken from GamingOnLinux.com.
Tags: GOG, Misc
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dibz Nov 30, 2021
My $0.02.

I've always liked GOG, they definitely put more love into their releases then most -- even if they're not always perfect about it. I was super excited for their GOG Galaxy 2.0 client when they announced it, but have been disappointed with it from the get-go and it doesn't seem like that impression will change; It struggles with large game collections, is slow, the technology they used to build it is non-portable / completely locked into windows, and while pretty is also very clunky. When I buy older games I buy from them because again, while not perfect, are way more likely to work better then lazy-seeming Steam versions of the same games. The DRM-free is great, though sometimes what "DRM-free" means -- and people disagreeing about that -- paints a target on their back like with the Hitman 3 debacle.

As far as Steam goes, like most others it's my main client. "Justifying" the monopoly -- frankly their competitors suck, pretty much all of them, Steam's client has glaring issues and always has but still manages to be the best of the bunch by a country mile -- 10 miles when viewed as a whole. Steam's store, supporting services, and client is dominant for more reasons then just being one of the oldest; It boggles my mind when people try and say they don't deserve their cut. Do they _need_ the cut? Probably not, they're super successful, and I'm sure some of the negative justifications are actually rooted in that. Do they justify it all the same? Yeah, probably. Even when people buy games elsewhere, dollars to donuts say the purchaser looked at the steam reviews/ratings before making a purchase.

I honestly don't understand why so many stores/clients suck these days, what the heck happened where new applications were designed to "be easy-ish with never-consistent UX but always be vaguely frustrating".
Alm888 Nov 30, 2021
Quoting: scaineNot as bad as Itch though, which lets you re-buy games you already own with no warning whatsoever. Just buy it over and over again, no problem. So flawed. And of course, since there's no way to see what you own on Itch.... nah, I gave up. It might be an open source client, but it hasn't evolved significantly at all in the years since it arrived. Just such a shame.
https://itch.io/my-purchases

Do not thank me. :)
Shmerl Nov 30, 2021
Quoting: The_Aquabatnot surpised since Cyberpunk is a pretty bad game.

Not sure what you mean. I've been playing it for a while (close to completing it) and it's a very good game. It feels smaller than the Witcher 3 in scope though.


Last edited by Shmerl on 30 November 2021 at 3:50 pm UTC
Seegras Nov 30, 2021
Quoting: Guest
Quoting: seegrasIf I can't crosscheck whether I already have it on steam, it's too much a hassle.

....you can't login to gog.com and view what games are in your library?

I've got 600 games on gog.com, ca 1000 on itch.io and 4500 on steam. And especially when it comes to bundles or specials, it gets too much a hassle to crosscheck.

Edit: it's actually 947 games on gog.com and 5008 on steam.

And I have no idea how many on itch, because they don't tell me, but I bought the "Bundle for Racial Justice and Equality" which consists of 30 items on 58 pages plus one item (=1741), of which I don't know how many are computer games (many are TTRPGs or LARP-settings) and I also bought some single items over time.


Last edited by Seegras on 30 November 2021 at 3:59 pm UTC
kuhpunkt Nov 30, 2021
Quoting: The_Aquabatnot surpised since Cyberpunk is a pretty bad game.

What does Cyberpunk have to do with the success of GOG?
scaine Nov 30, 2021
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Quoting: Shmerl
Quoting: The_Aquabatnot surpised since Cyberpunk is a pretty bad game.

Not sure what you mean. I've been playing it for a while (close to completing it) and it's a very good game. It feels smaller than the Witcher 3 in scope though.

Yeah - CyberPunk is actually pretty superb. Poor launch, of course. But since the 1.3 patch, it's been an excellent experience. Great graphics, decent story, excellent side-missions and most important of all, fun.
mao_dze_dun Nov 30, 2021
Oh, come on. Did you just blame Epic for GOG's troubles? Liam, please :D... As somebody who uses both Windows and Linux, I can tell you that the vast majority of Windows gamers can't be bothered to use a different store. They'd only go out of their way if the game they want is not available on Steam and is confirmed to not come. GOG and by extension - GOG Galaxy, offers a better experience on Windows than Steam. Nobody gives a flying F, sadly. If the Epic Game store disappeared tomorrow, GOG would still be in trouble.
Koopacabras Nov 30, 2021
Quoting: Shmerl
Quoting: The_Aquabatnot surpised since Cyberpunk is a pretty bad game.

Not sure what you mean. I've been playing it for a while (close to completing it) and it's a very good game. It feels smaller than the Witcher 3 in scope though.

seriously Physics effects are a bad joke? everything feels unfinished on cyberpunk

https://www.youtube.com/watch?v=-LB5N8Eht2g

https://www.youtube.com/watch?v=QcQI6kPDs0s


Last edited by Koopacabras on 30 November 2021 at 4:11 pm UTC
scaine Nov 30, 2021
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Quoting: Alm888
Quoting: scaineNot as bad as Itch though, which lets you re-buy games you already own with no warning whatsoever. Just buy it over and over again, no problem. So flawed. And of course, since there's no way to see what you own on Itch.... nah, I gave up. It might be an open source client, but it hasn't evolved significantly at all in the years since it arrived. Just such a shame.
https://itch.io/my-purchases

Do not thank me. :)

Ha! Yeah, I saw they'd added that a while back, but it only works for games you've bought directly from a game's page (and the list, oddly, doesn't show you platform support). But at least it match what you see in "Library / Owned Games" in the Itch client.

But I've bought two bundles on Itch, which amounts to several hundred games/tools, and while I page through, or search those titles on that same page, there's no way to see them in the client. You have to go to the game's web page and activate it somehow - I forget how now, but when I realised I'd have to do so for 59 pages of games, I gave up.

But as I say, my main gripe is that while I bought, say, Nuclear Throne, on Itch about 3 years ago, I can still buy it again, while logged in, with no warning at all that I already own it. Now extend that to 59 pages of bundles... yeech.
scaine Nov 30, 2021
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Quoting: mao_dze_dunOh, come on. Did you just blame Epic for GOG's troubles? Liam, please :D.

What... what did you read? Where did you read that?

Are you referring to where Liam notes that EVEN EPIC can't succeed with their millions of dollars, exclusives and free games, and somehow, in your head, turned that into "Liam blaming Epic" for GOG's failure?
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