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It seems at some point over the last month or two, GOG finally removed the "in progress" notice for GOG Galaxy coming to Linux.

Something that was a bit overdue, since they clearly have no plans to actually bring GOG Galaxy to Linux despite it being the most voted-for feature request for many years. GOG and CD Projekt never really took it seriously though, with even the official Cyberpunk 2077 Twitter account trolling "We can assure you: it‘s not us. We are the driving force behind 'add Linux support for GOG Galaxy' though" in reply to GOG post about showing 2077 gameplay.

Every time I've spoken to the GOG team over the last few years, they just repeatedly told me it wasn't planned, despite the wishlist entry still listing it as "in progress" and their original announcement mentioning it would come to Linux too and that it was "being done with PC, Mac and Linux in mind" (so much for that huh?).

At least there's applications like the Heroic Games Launcher and Lutris that can help you manage your GOG games on Linux. Still, it would be nice if GOG at some point put some more resources into improving their Linux support. Plus, if you're going to be using a Steam Deck, buying from Steam just makes a lot more sense when it's far easier to access so I imagine that's eventually going to cost GOG a few more sales too and they're not exactly doing well.

It is a shame for those that want the Galaxy client, as I actually love what GOG do. The main idea that you can just log in and download a full offline installer is great and their repeated revivals of old games is wonderful too. But without Galaxy, some games end up missing features for Linux or just skipping a Linux build entirely on GOG.

Article taken from GamingOnLinux.com.
Tags: Apps, Editorial, GOG, Meta
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90 comments
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Pit 2 Jul
Quoting: jens(they could have made Proton completely closed, but decided to go 100% Open Source!).
It's based on wine. So no, they could not have kept it closed. So please don't make an essential requirement look like they did a great thing.
Quoting: Pit
Quoting: jens(they could have made Proton completely closed, but decided to go 100% Open Source!).
It's based on wine. So no, they could not have kept it closed. So please don't make an essential requirement look like they did a great thing.
It needs Wine to work, but Proton itself is a separate thing, and Wine is LGPL not GPL, so there's nothing to stop someone from attaching Wine to a closed module. Sooo, yes, they could have kept Proton closed.
I have a GOG account, I have even bought a handful of games from them in the past, so I am definitely open to the idea of buying games from GOG. But I have no interest in doing so right now. The gap between Steam and GOG in terms of quality of service on Linux, is simply too vast. GOG needs to up it's game.

At the minimum, before I'd even consider buying future games from GOG, I'd need to see a native GOG client, with automatic game updates, cloud sync for game saves, a game overlay for features such as screenshots in game, displaying game performance info (like FPS), and Wine integration for Windows-only games.

Yea I know, realistically, that simply isn't going to happen, no need to tell me, that is too much ground for GOG to makeup and they clearly aren't interested enough to even try. At the same time though, I don't think in 2022 that's an unreasonable feature set to demand for gaming on any platform, and a feature set Steam is very comfortably delivering right now, plus a whole lot more (Remote Play, Shader Pre-Caching, Steam Workshop, etc..).

So why would I even consider buying a game from GOG, when they don't even have a native desktop client?

GOG, do better.
mphuZ 2 Jul
Quoting: GuestWell they do already do that if you think about it. Steam is the module.

You've turned everything around. Steam is a store. Proton is a separate module.


Last edited by mphuZ on 2 July 2022 at 9:25 am UTC
jens 2 Jul
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Quoting: Guest
Quoting: Purple Library Guy
Quoting: Pit
Quoting: jens(they could have made Proton completely closed, but decided to go 100% Open Source!).
It's based on wine. So no, they could not have kept it closed. So please don't make an essential requirement look like they did a great thing.
It needs Wine to work, but Proton itself is a separate thing, and Wine is LGPL not GPL, so there's nothing to stop someone from attaching Wine to a closed module. Sooo, yes, they could have kept Proton closed.

Well they do already do that if you think about it. Steam is the module.

Well, my statement was about Proton, not the Steam store. In my definition Proton is not upstream Wine. It is based on Wine but contains a lot more (modified spiced Wine, DXVK, VKD3D-Proton, Steam bridge, VR bridge etc.). Of course huge credits to Codeweavers (which are partially sponsored by Valve) and other Wine contributors but considering Proton just a repackaged Wine is a bit shortsighted if you ask me ;)


Last edited by jens on 2 July 2022 at 10:06 am UTC
jens 2 Jul
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Quoting: Guest
Quoting: mphuZ
Quoting: GuestWell they do already do that if you think about it. Steam is the module.

You've turned everything around. Steam is a store. Proton is a separate module.

I think you missed my point entirely, which was that if Valve were such open source champions they've have an open source client.

I don't know, your argumentation is like:

Mom: Hey honey, look how nicely our boy has cleanup his room!
Dad: Yeah, but he's still a bad child because he didn't do his homework yesterday!

It is fair to criticize Valve for the shortcomings of the Steam client, but it is also fair to give credits to them for how they approached the Proton development. It is, however, unfair to discredit the latter with the former. Having the Steam client closed source, doesn't make Proton a worse Open Source project.

Just to be sure: this is how I read your arguments, I can't be sure of course if you also intended to say it this way.


Last edited by jens on 2 July 2022 at 11:50 am UTC
jens 2 Jul
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Quoting: GuestValve gets too much credit in my opinion, and have basically bought goodwill by contributing to open source projects for the explicit purpose of having people reliant on their proprietary client. Microsoft also contribute to open source projects, yet hardly anyone (who isn't paid to do so) praises them in such a fashion.

Microsoft is big. I give them huge kudos for projects like .Net Core or VS Code, but I'm absolutely no fan of their OS (mostly from the user perspective, not so much because it is closed source) or some other initiatives.

Quoting: GuestI'm not anti-Valve. Anyone who thinks so, go back and read my words again. I just like to point out how what people say often appears to me in conflict with their own actions. In this case, originally by pointing out that what they (Valve) "could have done" is actually what they did: bolting LGPL onto a proprietary system.

I mean it's gaming, with games and assets being proprietary as it gets. By its nature this will never be a 100% OSS domain.
I see it more like a win-win for both. The Linux community wins because lots of resources going into e.g. the graphics and gaming stack which will benefit Linux in general and on the other side I have no problem with Valve further strengthening their position to in the end increase profit for themself. I don't feel that Valve is using or blackmailing me.


Last edited by jens on 2 July 2022 at 3:12 pm UTC
scaine 2 Jul
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I just a had quick gander at their current wishlist, and I suppose this was always the direction of travel:

Top 13 wishlist items from GOG, 4 of which relate to FOSS or Linux

Four of the top 13 I snipped there relate to FOSS or Linux. So 30% of items that will never happen despite a combined total of 62000 votes. With another 30% of them complete already, the rest of the items, combined, amount to 61000 votes.

You know, maybe they have millions of customers. But repeat customers? I doubt it.

And maybe there's overlap in the votes, so they're downplaying it? You can see that I voted on two of the Linux items (they're in orange), at least. But still - if GOG released a Linux client, I'm pretty sure they'd be guaranteed AT LEAST 33K new customers. The synergy between anti-DRM and Linux users is pretty big. I'd be supportive and I think if you care enough to vote on a tracker like this, those others care too.

But I've spent over TEN TIMES more on the Steam summer sale in one week than I have on GOG in over eight YEARS. Because they don't have a Galaxy client.
scaine 2 Jul
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Quoting: GuestValve gets too much credit in my opinion, and have basically bought goodwill by contributing to open source projects for the explicit purpose of having people reliant on their proprietary client. Microsoft also contribute to open source projects, yet hardly anyone (who isn't paid to do so) praises them in such a fashion.

Good grief, Mirv. You seem to be suggesting that Microsoft should get more goodwill for open sourcing stuff than Valve. Which is either delusional, trolling, or you're just really young and just don't remember what Microsoft is.

Because while they're both big corporate entities which only do stuff to further their own gain, Microsoft could open source another 10 thousand tools and still be as untrustworthy then as they were 20 years ago when they were funding SCO to blackmail entire industries with patent trolling. And just one example of how utterly shitty Microsoft are from top to bottom.

Valve get a lot of praise incidentally, sure, but their motivations aren't, unlike Microsoft, directly opposed to Linux as a viable desktop.
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