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STAR WARS Jedi: Survivor had a very rough launch

By - | Views: 34,382

Here we go again! Just like The Last of Us Part I (and so many other games recently), another major game released too early. STAR WARS Jedi: Survivor is a hot mess.

It didn't take long for players to make their thoughts clear, with the Steam user review rating hitting Mostly Negative shortly after release from over three thousand people, although now it's changed to Mixed. This could easily be the worst launch so far this year. It's so full of general technical issues but the biggest problem is the performance, as even on top-end systems it seems to be struggling everywhere.

Here's an example of just how bad it is on Steam Deck:

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It's probably going to be quite a while before it's fixed up to a satisfactory level. They've now released a statement that reads:

We are aware that Star Wars Jedi: Survivor isn’t performing to our standards for a percentage of our PC players, in particular those with high-end machines or certain specific configurations.

For example, players using cutting-edge, multi-threaded chipsets designed for Windows 11 were encountering problems on Windows 10, or high-end GPUs coupled with lower-performing CPUs also saw unexpected frame loss. Rest assured, we are working to address these cases quickly.

While there is no single, comprehensive solution for PC performance, the team has been working on fixes we believe will improve performance across a spectrum of configurations. We are committed to fixing these issues as soon as possible, but each patch requires significant testing to ensure we don’t introduce new problems. Thanks for understanding and apologies to any of our players experiencing these issues. We will continue to monitor performance across all platforms and share update timing as soon as it is available.

The Star Wars Jedi Team

Testing STAR WARS Jedi: Survivor out on desktop Linux with my Fedora KDE 38 system running an AMD Ryzen 5800X, an NVIDIA 2080 Ti and Proton Experimental it can't hold anywhere near 60FPS even at only 1080p. Testing across Low, Medium and High details preset, the performance across all of them is very similar and even Low is well below 60FPS, often 40FPS and below. Keep in mind these shots are on Low details:

Right now, it's a definite skip until they actually sort out all the performance problems.

You can buy it on Steam.

Article taken from GamingOnLinux.com.
About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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How do you get mangohud to look like that on desktop mode? I really like the aesthetic and want to copy it (not to mention its better for alot of games as you don't lose a corner of the screen)
Quoting: MercifulBossHow do you get mangohud to look like that on desktop mode? I really like the aesthetic and want to copy it (not to mention its better for alot of games as you don't lose a corner of the screen)

I can't speak for Liam but when I open Goverlay there is a section called "orientation" under the visual tab and I just choose landscape vs portrait. Doesn't say the words but there is a picture of them.

Last edited by PublicNuisance on 29 April 2023 at 2:08 am UTC
HxE Apr 29
wo long, last of us, now this one. they never learn
slaapliedje Apr 29
Quoting: denyasisYa know.... I was scrolling down and I happened to see an article about Last of Us getting performance updates and getting better.

It made me wonder.... If the game worked fine at launch, that article likely wouldn't be there... and it's a positive article (Improvements!)....

I kinda wonder if there is a bit of a marketing strategy to this. To keep the game in the news longer and generate more positive coverage. 1 bad release article vs multiple positive improvement articles?
What it comes down to is you have marketing departments that pick a date and say 'the game will come out, pre-order our stuff, we get bonuses!' And then the developers have to rage to the air, as they're put into a coding crunch in an attempt to release something that works correctly... which inevitably always fails.

This is also a reason why something like Early Access is so appealing to developers, they can get people to beta-test their stuff, while making money on the project, and continue development. All games at this point should probably just use the Early Access label, and then people can expect it'll be a buggy mess. Like Cyberpunk 2077 clearly only got out of EA a short while ago :P
Desum Apr 29
Well, I'm feeling even better about my vow to never give a dime to Disney.
slaapliedje Apr 29
Quoting: DesumWell, I'm feeling even better about my vow to never give a dime to Disney.
I mean this is worse, right? It's giving Electronic Arts money. I'm guessing (no clue how this actually works) but EA gives Disney money to use the Star Wars franchise, and then we give money to EA to pay for the game. If this is the case, we aren't actually giving Disney any money for this game, just Electronic Arts.
jrt Apr 29
I loved Fallen Order and was excited for this one, but releasing it in this state is a f you to all customers especially at 70€. Not gonna buy it until it's on sale and got a few performance patches.
Termy Apr 29
It's really laughable. And the official statement is outright taunting the stupid sheeple that still preorder or buy day 1 without waiting for reviews.

But as long as there are enough of those people that just don't learn from history, EA has no reason to change anything...

Oh well, as it was said to require the stupid ea app bullshit, i wasn't gonna buy it anyways (although i really want to play it...), so at least it's no additional disappointment...

Last edited by Termy on 29 April 2023 at 9:31 am UTC
Sanaka3 Apr 29
it seems more like a trend now. it's unreal engine 4 (again), with denuvo (again), wanting to look as realistic as possible (again), and misuse of shader compilation (again)
Koopacabras Apr 29
70 dollar game. Same with Hogwarts Legacy imho. It was not as bugged as this one.. but for example on a 1070 it was unplayable, system specs were higher that the actually stated. Same with the Last of US. And with the addition that the situation is even worse in latam, or emerging countries, with lower wages, since with AAA releases there's not much regional price reduction. I heard lots of ppl being enraged in argentina with hogwarts legacy. Imagine literally paying 1/3 of a minimum salary to get this PoS.
Spoiler, click me
AAA studios are screaming to be pirated
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