Update 29/05: According to Pierre Bourdon on Mastodon, who was Dolphin's treasurer for the foundation backing the project (Bourdon is stepping down), Valve actually initiated the conversation to check in with Nintendo on this. So this is not a DMCA takedown request but Nintendo said it would violate the DMCA anti-circumvention provisions, so Valve took it down. So there's technically nothing for Dolphin to counter here.
Kotaku also got a statement from Nintendo on this:
“Nintendo is committed to protecting the hard work and creativity of video game engineers and developers,” a spokesperson for Nintendo told Kotaku in an email. “This emulator illegally circumvents Nintendo’s protection measures and runs illegal copies of games. Using illegal emulators or illegal copies of games harms development and ultimately stifles innovation. Nintendo respects the intellectual property rights of other companies, and in turn expects others to do the same.”
The article title was updated to better reflect the situation.
Original article below for context:
Back in March the plan was announced for the Wii and GameCube emulator Dolphin to release on Steam, along with some useful Steam features but now that seems unlikely to happen.
The Dolphin team has now announced that their Steam page was taken down, as Nintendo sent a cease and desist notice to Valve about it. Here's the statement they released:
It is with much disappointment that we have to announce that the Dolphin on Steam release has been indefinitely postponed. We were notified by Valve that Nintendo has issued a cease and desist citing the DMCA against Dolphin's Steam page, and have removed Dolphin from Steam until the matter is settled. We are currently investigating our options and will have a more in-depth response in the near future.
We appreciate your patience in the meantime.
Such a shame.
Why now though? Dolphin has been around since 2003 for GameCube, adding basic Wii support in 2007, so Dolphin was there during the time the Wii was still being fully supported. Nintendo also only went after the Steam page, not the project as a whole as it can still be found on GitHub and official site. According to a comment from the Citra developer on Reddit, it's due to Dolphin including decryption keys with the project.
Really, it's not going to do Nintendo much good, it's put Dolphin all over the news and even more people will now know about it and end up using it.
Quoting: Arale-senpaiEmulation =/= PiracyA download from a random source is always "piracy". The source is not allowed to provide the download. That's a fact.
Stop trying to equate it.
I've even given the most common reason for emulation: convenience.
Whether it be traveling or just wanting to quickly experience an old classic, emulation makes it much easier to do.
/edit: Added quotes
Last edited by poiuz on 30 May 2023 at 8:43 am UTC
Quoting: benstor214Quoting: EikeYou are right. Consumers don’t need rights anyway.Quoting: benstor214Quoting: EikeThat’s the nice thing: you don’t need to! You just have to murky the waters and blur the line between emulation, game preservation and piracy. You only need to place one group near to the other and subsequently insinuate that there is no difference between both groups at all. Sooner than not game preservationists are deemed criminal and Nintendo’s upper management opens a bottle of champagne to celebrate the successes of the hard-working minions in forums and comment sections.Quoting: benstor214“People who emulate games are all committing piracy.”
I can't remember somebody saying this. Could you cite it please?
I prefer people citing what has actually been said and react to that instead of making up quotes. It always makes it look like they wouldn't trust their arguments enough.
Most of them even smell badly in my experience.
That's again something neither having been said nor meant.
As said... It always makes it look like they wouldn't trust their arguments enough.
Last edited by Eike on 30 May 2023 at 10:00 am UTC
Quoting: Arale-senpaiQuoting: Mountain ManTo put it another way, when you're 90, is it really going to matter to you whether or not you can still play Super Mario Bros.? As I said, it helps to keep these things in perspective.No, but as a consumer, we have the right to keep a copy of a game we've purchased, and that's what we're fighting for. It doesn't matter that games are simply for leisure, it's something we own, and something we'll want to play again.
And anyway, having Super Mario Bros. available for people in the future would be important for history (the main theme was added to the library of congress. Saying that game preservation doesn't matter, is like saying that Art Museums are useless because it's a bunch of dusty old paintings.
I'm not saying there's no value in preservation, but that value is often greatly exaggerated by those looking to justify illegal acquisition -- whether it's games, music, or movies, the argument is typically the same, but the fact remains, you don't have a moral right to any of it, so there is no justification.
But here is something to think about: countless works of art have been lost throughout human history, and will continue to be lost. Are we worse off as a species because of it? No, I don't think so. It's just stuff, and there are more important things in life.
Quoting: Mountain ManBut here is something to think about: countless works of art have been lost throughout human history, and will continue to be lost. Are we worse off as a species because of it? No, I don't think so. It's just stuff, and there are more important things in life.I think it's sad that the same laws meant to protect a copyright holder's works are the same laws which prevented archival of many 20th century films where the studio went bankrupt, the copyright holders disappeared, and the orphaned films were thus damned them to the ether. Copyright lasted just long enough for nobody to be able to archive the film stock, and by the time they were in the public domain (back when we had reasonable copyright periods), the film stock had faded away.
On the subject of video games, I found this documentary from Noclip about GOG's archival of old games very interesting. There are some games where it's completely unclear who holds the copyright anymore, so even though the studios which helped create the game would love to publish it again, they can't because they don't know who owns it, really. GOG goes through weeks and months of investigation for some of these games, where everyone thinks someone else owns it, and in the end they might find out for sure...or they may not.
While we can argue about the value of art and its loss, I would say copyright is doing a bad job protecting these works and a great job lowering the value of our public domain. One way to fix this is to go back to reasonable copyright terms. Even though there is some support for this among publishers and copyright lawyers, it's doubtful this will happen.
Last edited by pleasereadthemanual on 30 May 2023 at 1:44 pm UTC
Quoting: Mountain ManBut here is something to think about: countless works of art have been lost throughout human history, and will continue to be lost. Are we worse off as a species because of it?I mean there is definitely a reason that archaeologists and museums exist, to find, showcase, and preserve old history that were previously lost to human history before discovery.
Quoting: poiuzAt no point is piracy ever mentioned, stop bringing it up.Quoting: Arale-senpaiEmulation =/= PiracyA download from a random source is always "piracy". The source is not allowed to provide the download. That's a fact.
Stop trying to equate it.
I've even given the most common reason for emulation: convenience.
Whether it be traveling or just wanting to quickly experience an old classic, emulation makes it much easier to do.
/edit: Added quotes
I have several boxes full of Gamecube games, it's going to be a pain in the ass to find wherever I put Luigi's Manision, as well as the controllers and the Gamecube itself.
I have the game backed up onto my computer, I can play it there instead. It's even better there, because now I have the ability to run the game at a higher resolution, and I can even play it in multiplayer. Do you think Nintendo's going to release Luigi's Mansion for a third time with multiplayer?
Last edited by Arale-senpai on 30 May 2023 at 2:32 pm UTC
Quoting: Mountain ManBut here is something to think about: countless works of art have been lost throughout human history, and will continue to be lost. Are we worse off as a species because of it?Yes, we bloody well are. You know that old question, what would you do if you had a time machine and could use it just once? You have no idea how many people answer that question, "Would go and rescue the books from the Library of Alexandria"; although my mother leans towards "Would go stop the fire that burned down the building that held all the Anglo Saxon literature that was ever written down".
Quoting: ssj17vegetaAs a non-american, just asking : can Nintendo be sued for this ? Is there such a thing in US law as a "counter-DMCA" or "abusive use of copyright laws" ?
No, a copyright holder filing a DMCA cannot be punished in any way shape or form unless they filed the DMCA for something that they didn't hold copyright on AND if you can prove that they new that they didn't hold that copyright.
That said there is a counter-thing built into DMCA where the Dolphin devs in this case can tell Valve "we think the DMCA was filed in error so please add our software back", once that have happened the next step for Nintendo is to either drop the case entirely with "oops my bad" or to sue the Dolphin devs in court for copyright infringement. Since the devs know that they have published the encryption key and that this key is protected under the DMCA they most likely do not want to risk being sued so they will not try to file a counter DMCA.
My understanding is they don't care about the emulator itself, they care about the encryption key specifically. Many emulators do not include things like that for this very reason, and I think most people were likely unaware that Dolphin did/does. I'm fairly sure if Dolphin wasn't distributing that then there would be no issue here.
I'm a little baffled that the Dolphin team thought courting this kind of attention while knowing a key like that was in their public source code would end well. Queue literally any meme for "Surprised <animal>".
It's not that surprising to me that Nintendo hasn't come after them until now. This is the first time it's been on a storefront, even if it's free. They typically only go after things that potentially involve money, even if there isn't any there (remember that youtube etc COUNTs). They never sold the emulator or anything related to it as far as I know. The Dolphin team just stepped over a line -- to the surprise of absolutely nobody.
I really don't get why they wanted it on Steam anyway, maybe to make Steam Deck installation easier? Otherwise it's kind of an awful way to handle emulators...
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