Confused on Steam Play and Proton? Be sure to check out our guide.
We do often include affiliate links to earn us some pennies. See more here.

AMD FSR 3 arrived today in two games - source code later

By - | Views: 35,735

AMD today announced that FidelityFX Super Resolution 3 (FSR 3) is now available in two games: Forspoken and Immortals of Aveum but the source code isn't up yet.

In regards to the source code being on GitHub like they've done with previous versions they simply said it "will be made available soon on GPUOpen with a permissive open source MIT license" so it could be later today, tomorrow or next month.

AMD FSR 3 Data Flow, Credit: AMD

More games are planning to have FSR 3 added in like Eve Online, Frostpunk 2, Space Marine 2, Cyberpunk 2077, Squad, Crimson Desert, Avatar Frontiers of Pandora and more.

It's not clear currently how exactly FSR3 will work on Linux with Proton (or any future Native Linux games that get it). It's likely Proton will need some upgrades to support it properly. Testing the demo of Forspoken, which was also updated, just results in massive flickering issues making it quite unplayable and I really wouldn't recommend anyone try it as it will probably cause some seizures. As for Immortals of Aveum it seems FSR3 makes it crash.

At least once it gets fixed up properly on Linux, we might see some nice performance boosts from it.

See the AMD blog post for more.

Article taken from
Tags: AMD, Misc, Open Source
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me

Mohandevir Sep 29
With a little luck, AMD kept Valve in the loop and they are already working on a fix to support it.

Give it a couple of days? *Fingers crossed*
drjoms Sep 29
cant wait to see FSR3 on Cyberpunbk 2077 with RayTracing
minidou Sep 29
Baldur's Gate 3 FSR when ?
rustigsmed Sep 30
Any word on their antilag / antilag+ feature for linux? potentially sounds like linux may get fsr3 only. haven't tried it but it appears games could be fairly laggy without it.
TheRiddick Sep 30
FSR2 is terrible in CP77. Has lots of issues such as making all smoke pixelated, the whole game has haze/smoke everywhere btw!
Arehandoro Sep 30
Quoting: minidouBaldur's Gate 3 FSR when ?

I think the plan was to update BG3 with FSR2.2 at the same time as the PS5 release, but that didn't happen, so maybe they're now working on FSR3 to help with CPU bottlenecks (One can dream).
TheRiddick Sep 30
Well you can enable FSR3 on any game under Windows however there are currently 2 major issues. (preview driver)
1) VRR doesn't work, 2) HDR does not work.

Both of those things I use pretty extensively and make my games feel and look A LOT better then any Ray Tracing fps boost can ever do.

Last edited by TheRiddick on 30 September 2023 at 1:24 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.