Croteam and Devolver Digital have announced that The Talos Principle 2 is now set for launch on November 2, and it looks to be an impressive follow-up to the previous game which is easily one of the best puzzle games ever made.
More about it:"Set in a distant future where humankind has long been extinct, human culture lives on through interminable robots made in our image. Embarking on a quest to investigate a mysterious megastructure, you will be confronted with questions about the nature of the cosmos, faith versus reason, and the fear of repeating humankind's mistakes.
Familiar puzzles will return in The Talos Principle II, accompanied by unique new gameplay including mind transference and gravity manipulation. There's also a deep character-driven story with multiple endings to lose yourself in, and a series of strange, stunningly beautiful environments to explore—including a city on the brink of a paradigm shift and an island holding the keys to the future."
Direct Link
This time there's no Native Linux support, so you'll need to run it with Proton. One of Croteam's co-founders, who was involved in a lot of their Linux work also left quite some time ago, and joined Google for Stadia before its collapse. Croteam also swapped from their own tech to Unreal Engine for this one so it will be interesting to see how things have changed overall for the sequel.
Will you be picking it up?
It will be available on Humble Store and Steam.
Quoting: lejimsterEdit: that's a shame if they've given up their engine and native support for this release. I wonder if the Linux programmers have left? I still will buy, but that is disappointing to hear if the person above is correct.
I think it was only one programmer and he left for Stadia.
Quoting: EhvisQuoting: lejimsterEdit: that's a shame if they've given up their engine and native support for this release. I wonder if the Linux programmers have left? I still will buy, but that is disappointing to hear if the person above is correct.
I think it was only one programmer and he left for Stadia.
I guess in this case he's got time again now...
Quoting: EikeQuoting: EhvisQuoting: lejimsterEdit: that's a shame if they've given up their engine and native support for this release. I wonder if the Linux programmers have left? I still will buy, but that is disappointing to hear if the person above is correct.
I think it was only one programmer and he left for Stadia.
I guess in this case he's got time again now...
Seems to have moved on to Roblox since then. Not sure what I should think about that.
QuoteHey there guys, I'm one of the testers for Talos 2, unfortunately there is no Linux version, however, the game runs really well in Proton, with stable FPS and no tweaks needed.
You shouldn't worry about because even with Linux you'll be able to play the game just fine.
Last edited by lejimster on 27 September 2023 at 7:58 pm UTC
Quoting: FauconNoirWill it have VR support ?
That would be a nice addition, and not a viewport VR but full vr controller support would be awesome.
However unless Valve does major announcement before then, I doubt the developer would want to put in effort for VR.
It is absolutely a perfect game for add-on VR support like how NMS does it (not exclusive)
Quoting: M@GOidNice. Loved the first game. Finished it about 3 times. It scratched my itch for a new puzzle game after Portal 2.Same. And it was one of the first games that my now-seven-year-old loved. But we'll be waiting either till it gets native support or gets 75% off (assuming it gets the Deck Verified green tick) - whichever happens first.
But without Linux native support, I would only take it on a Steam sale when it will be heavily discounted, a couple years from launch.
Despite negative aspects that can come from Unreal Engine, I expect the aesthetics will be more attractive this time around.
Quoting: MacabreHeartThat looks amazing. Lack of a native port is disappointing though. The Steamdeck, having an install base of some size, should now be considered a native target for a game like this, especially when you pair it with their history of actually talking to Linux users. Now its not like Proton wont work or wont work well, we wont be able to know that til release, but its still disappointingIt is sad that Croteam did not officially mention that SteamDeck will be supported. But about no Linux native port... Hmmm...
In fact, if I'm not wrong - even Valve is treating third party Linux ports as worse than Proton win32 compatibility layer. I mean SteamDeck "by default" very often choose Proton. If user wants start Linux native port - need manually force it in game properties.
Examples of SteamDeck Proton preferred games:
* Sid Meier's Civilization VI
* Mad Max
* DiRT Rally
* PayDay 2
* ARK: Survival Evolved
* This War of Mine
* Metro Exodus
* Total War: WARHAMMER
* XCOM 2
There are no official statement why, but my guess is:
* Linux ports are abandoned much faster than win32 version
* Many times Linux ports have some flaws like no cross-play support or are many versions behind win32
* Linux save games are not compatible with win32 save games, means no support for playing the same game on SteamDeck and then continue playing it on win32 PC
* Valve thanks to Proton could "fix" many broken win32 games by themselves. Fixing broken native games is harder (but they are trying - "Steam Linux Runtime")
See more from me