Hopes for a new Deus Ex have been dashed, with the Embracer Group owned Eidos-Montréal confirming that they've cut 97 people go as the mass-layoffs continue. This is just another in a long list of developers and publishers cutting staff and cancelling projects, all while the Embracer Group try to reduce their costs. It's also another in a long list of just industry-wide layoffs lately.
Confirming the staff news on X in an image post below:
Here's the text if you have trouble reading the image:
For the last 17 years, our teams at Eidos have worked on some of the most beloved brands in the industry, combining deep storytelling and innovation into unique games. We have created memorable multi awarded experiences that we are proud of and we know our teams members have put their heart and soul in all of them.
The global economic context, the challenges of our industry and the comprehensive restructuring announced by Embracer have finally impacted our studio. The difficult decision has been made to let go 97 people from development teams, administration, and support services.
We are working to support all impacted personnel through this transition. These very talented, highly experienced people are entering the employment market, and we want them to find their next projects and are helping to do so.
As we navigate these difficult times, the well-being of our team is our priority and the continuous commitment to creating games that players will be able to enjoy in the nearby future.
To our players... it's often times not just the games but the game makers as well that we all celebrate and admire. Our commitment is always to making the best games for our amazing fans and even with this restructuring change, we continue to fight on to deliver those awesome experiences for us to share together. Thank you for your continuing support and well wishes.
While they didn't say anything about a new Deus Ex game being canned, Bloomberg originally reported on it today that claims the new game was already two years into development.
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