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Steam Next Fest returns with more demos and livestreams

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Time load up that Steam downloads list because Steam Next Fest is here once again, and there's a whole lot of demos for you to try out. Not only are there plenty of demos but various livestreams will be happening during the event too with developers showing off their games.

Event trailer below:

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I've gone through and picked out a few that may be worth your time that I thought seemed really interesting, also noting those that have a Native Linux demo but I'm sure most will run just fine with Proton:

  • BORE BLASTERS (Native Linux) - underground mining with a helicopter. Yep, that's a thing.
  • Homeworld 3 - War Games Demo - The space sci-fi strategy game Homeworld returns! 
  • Lightyear Frontier - a peaceful open-world farming adventure with upgradable mechs, whatever will they think of to combine next? 
  • Planetary Life - a quirky looking planet and life sandbox simulation game.
  • PRIM (Native Linux) - a creepy-but-cute point’n’click adventure game full of dark humour.
  • Maniac (Native Linux) - GTA meets Vampire Survivors for some real chaos.
  • Millennia - could this be the next big Civilization-like? It just might be.
  • shapez 2 (Native Linux) - a huge factory building sim that's good for beginners. Cut up lots of shapes and just keep expanding.
  • Stormgate - a new RTS from former Blizzard developers.

As usual, if I find anything especially good / fun, they may see their own articles to highlight them directly.

Check out the whole event on Steam.

It's live until February 12th at 10AM PT / 8PM UTC.

If you find some great demos, be sure to come back and give over your suggestions in the comments. Sharing is caring as they say.

Article taken from GamingOnLinux.com.
Tags: Event, Misc, Steam
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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26 comments
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CatKiller Feb 5
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Emberbane looks like it might be interesting. Synergy, too (although there's not a Linux demo for this one - the full game is supposed to be coming for Linux, though).


Last edited by CatKiller on 5 February 2024 at 8:59 pm UTC
akselmo Feb 5
Tribes 3 Rivals demo is also online now and works well on linux, highly recommend it! Really fun and fast multiplayer FPS.

https://store.steampowered.com/app/2687970/TRIBES_3_Rivals/


Last edited by akselmo on 5 February 2024 at 10:38 pm UTC
Szkodnix Feb 5
Stormgate works quite well and it is definitely worth giving a try. It might require some tweaks (net.ipv4.ping_group_range for those playing on Debian and vm.max_map_count for issues with loading the game) but overall it is pretty solid!

I can't wait for it to be gradually better and better.
wytrabbit Feb 6
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Homeworld 3 is Published by Gearbox (Embracer) 😬
Quoting: wytrabbitHomeworld 3 is Published by Gearbox (Embracer) 😬
Embracer just wants to give you a big hug.

By “big hug” I mean burn everything to the ground, but similar.


Last edited by Woodlandor on 6 February 2024 at 3:03 am UTC
neolith Feb 6
Quoting: Woodlandor
Quoting: wytrabbitHomeworld 3 is Published by Gearbox (Embracer) 😬
Embracer just wants to give you a big hug.

By “big hug” I mean burn everything to the ground, but similar.
That game also comes with Denuvo and apparently uses Epic Online Services.
Quoting: tpau
Quoting: CalinouEA app isn't DRM-free (just like Ubisoft Connect). This means Heroic developers would have to bypass it somehow, which is unlikely to happen for many reasons.
What does DRM mean other than the game, launcher and Webservers talk with one another to see if you own the game and are allowed to start it?

It means quite a lot more. It means that the launcher checks if there're other porcesses on the system that might be listen in on their communication with the server(not always web). It means that the game checks that the game can only be started by its launcher. It means that the game checks there've been no changes to the game.

Quoting: tpauIt does not have to be bypassed, as that would be piracy, it has to be replicated like login and downloading.
Never do anything the original wouldn't do or you are getting into trouble with their owners, like ea in this case.

There's no modern form of DRM of which if you can duplicate it you can't break it and thus if you make your duplication open source you've aided and abetted anyone who breaks the DRM with all that knowledge you've made available.
Ehvis Feb 6
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Quoting: LoudTechieThere's no modern form of DRM of which if you can duplicate it you can't break it and thus if you make your duplication open source you've aided and abetted anyone who breaks the DRM with all that knowledge you've made available.

Not really true. The epic launcher DRM is such that games that use it won't launch if you don't start it from the epic launcher. But Legendary managed to replicate its functionality perfectly fine. And presumably without breaking the DRM since Epic is apparently aware of these projects and doesn't seem to object.
Quoting: Ehvis
Quoting: LoudTechieThere's no modern form of DRM of which if you can duplicate it you can't break it and thus if you make your duplication open source you've aided and abetted anyone who breaks the DRM with all that knowledge you've made available.

Not really true. The epic launcher DRM is such that games that use it won't launch if you don't start it from the epic launcher. But Legendary managed to replicate its functionality perfectly fine. And presumably without breaking the DRM since Epic is apparently aware of these projects and doesn't seem to object.
Really, wow.
Okay, apparently I'm behind on recent developments.
My excuses for the certainty with which I spoke.
It was always possible to write drm in such a way that duplication wasn't abiding and abetting, but for years drm manufacturers didn't do it.
I'm happy to see this change.
Quoting: LoudTechie
Quoting: Ehvis
Quoting: LoudTechieThere's no modern form of DRM of which if you can duplicate it you can't break it and thus if you make your duplication open source you've aided and abetted anyone who breaks the DRM with all that knowledge you've made available.

Not really true. The epic launcher DRM is such that games that use it won't launch if you don't start it from the epic launcher. But Legendary managed to replicate its functionality perfectly fine. And presumably without breaking the DRM since Epic is apparently aware of these projects and doesn't seem to object.
Really, wow.
Okay, apparently I'm behind on recent developments.
My excuses for the certainty with which I spoke.
It was always possible to write drm in such a way that duplication wasn't abiding and abetting, but for years drm manufacturers didn't do it.
I'm happy to see this change.

I've been reading the source code and the more I read it the more I question the legal sustainability of legendary launcher although they truly tried.
AES keys, encryption algorithm, install lock detection and paths. I've never before written a crack, but this looks to me like all the information needed to write one for Origin drm.
If it fitted the story it would at least need to explicitly contain some assymeteric cryptographic primitive and I can't find it in their really readable code.


Last edited by LoudTechie on 6 February 2024 at 1:09 pm UTC
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