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That's quite a blast from the past. How do you feel about a little nostalgia? Argonaut Games announced a return with a remaster of Croc Legend of the Gobbos. Argonaut Games might be familiar for other games like perhaps Starglider, Star Fox and Alien Resurrection.

After releasing their last game in 2004, Argonaut are now making a big comeback. Not only with Croc Legend of the Gobbos but as a "boutique" publisher as well noting a planned slate of classic Argonaut IP and exciting original titles for both current and retro-gaming platforms.

See the Croc Legend of the Gobbos teaser below:

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From the press release:

Gary Sheinwald, Co-CEO of Argonaut Games, expressed his excitement about the future: “I worked closely with Jez on the design and production of Starglider, Argonaut’s first big hit back in 1986, so to take up the mantle of relaunching Argonaut Games nearly four decades later brings me full circle, and we have further exciting announcements in the pipeline in the coming months.”

“We wanted to honor the original game's legacy while introducing it to a new audience,” said Mike Arkin, Argonaut Games Co-CEO. “The HD remaster allows us to do just that. It’s been a labor of love for our team, and we can’t wait to share it with players on all the current consoles and PC later this year.”

The remaster will also include a special "Crocipedia" that will house an "extensive and meticulously curated digital museum containing long-lost development assets such as game design documents, concept art, animation tests, team member interviews, and much more".

Presumably it will be on Steam but they haven't revealed many other actual details yet.

Article taken from GamingOnLinux.com.
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I loved this as a kid back then

Though I admit I don't care for it as much now, nostalgia aside.. the controls were awful, tank-controls
Pengling Aug 28
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Quoting: Doktor-Mandrakethe controls were awful, tank-controls
If you used a Dual Shock controller with the PlayStation version (which was the "lead" one), the analogue controls (complete with second stick being used for camera, which is one of the earliest examples of it in a platformer) were fantastic, so long as they were turned on with the Mode button since it didn't activate them automatically*. Still holds up today - I replayed it recently.

*If you did so on the control options screen, you could see the analogue-sticks and Mode button being added to the on-screen model in real-time.
STiAT Aug 28
I remember I got this game as a present to my birthday. I was sad because I couldn't play it, I didn't have a PC for it (had an old win311 black/white PC). My aunt meant well... but didn't know about computers.

My parents got my neighbors to build me a PC which I can play it on.

I'll certainly buy the remastered version. Nostalgic, but I don't have the original anymore.
toru9999 Aug 29
Quoting: CoboldAwesome! Sadly what they've presented here is not much different from "Croc: Definitive Edition", a fan-made mod that used the original game files, supported better lighting & resolution, and runs fine in Wine.

But then again, it's probably for the best that they didn't change the original art direction for this game at all. My biggest gripe with the original Croc was always how short it is! I hope they'll add additional levels!

There is a native linux version of Croc Definitive Editon also.
I had never heard of the original but the remaster looks interesting to me. Depending on the details of platforms, DRM and release I could see myself buying it.
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