Cogs from Lazy 8 Studios originally released back in 2009, and gained a Native Linux version back with the Humble Indie Bundle 3 in 2011. Now, 16 years or so later, the developer has give it a small remaster. This is all starting to make me feel really old now. The third Humble Indie Bundle was really 14 years ago?
In a news post on Steam titled "Cogs Remastered!" the developer said:
I recently took some time to port Cogs over to an entirely different code base -- from a custom C++ engine I wrote 16 years ago to C# on Unity. Thanks to a few folks on the forums who have helped me hunt down some launch-day bugs and encouraged me to support the legacy Cloud Save data.
This version should be better in just about every way -- snappier, higher-resolution, and more aligned with modern APIs.
See the original trailer below:

Direct Link
A little about the game:
Cogs is a puzzle game where players build machines from sliding tiles. Players can choose from 50 levels and 3 gameplay modes. New puzzles are unlocked by building contraptions quickly and efficiently.
- Inventor Mode: Starting with simple puzzles, players are introduced to the widgets that are used to build machines gears, pipes, balloons, chimes, hammers, wheels, props, and more.
- Time Challenge Mode: If you finish a puzzle in Inventor Mode, it will be unlocked here. This time, it will take fewer moves to reach a solution, but you only have 30 seconds to find it.
- Move Challenge Mode: Take your time and plan ahead. Every click counts when you only get ten moves to find a solution.
This is all starting to make me feel really old now. The third Humble Indie Bundle was really 14 years ago?
Wait until you realise that the last humble indie bundle (a real drm-free+linux+charity one, number 21) was five years ago.
Edit: correction, the last real one was number 20 from six years ago.
Last edited by emphy on 27 May 2025 at 9:59 am UTC
the last real one was number 20 from six years ago
I can't bring myself to like the post; need a "sad face" reaction.
Still a good game that I'll continue to play occasionally in any event.
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