Developer Eric Engestrom announced the Mesa 25.0.7 release, finishing off the 25.0 series of open source Linux graphics drivers. If you want future updates, you'll need to upgrade to the next major version of Mesa which is currently at Mesa 25.1.1.
If you're on SteamOS, Valve updates Mesa with their SteamOS updates. For desktop users see my graphics driver guide.
The main highlighted fixes in this release include:
- RX9070 hard crash with Mafia Definitive Edition.
- RADV: Potential bug with vulkan fragment shader interpolation (on outputs from mesh shaders?).
- In the game “Foundation” a buildings areas of effect is missing.
- ANV: Dota 2 May 22 2025 update crashing in vkCmdBindDescriptorSets with no validation error.
- [RADV][GFX9] Recent Mesa-git broken on AMD Vega 64 with ring sdma0 timeouts when launching DXVK games.
- Vulkan Video engages during playback of format which is not supported by my Fiji GPU.
- ACO: IR Validation error “SDWA operand selection size” triggered by compute shader on VEGA20.
- RADV: Gibberish output with llama.cpp (Vulkan compute) on Radeon VII (Vega20) with Mesa 25.1.0, works on 25.0.5.
- Blending broken in game SkinDeep.
- Radeon R5 (Mullins) H264 VA-API encoding acceleration doesn’t work.
- nvk: lib_rs_gen.py requires `rustfmt`.
- radv: vkd3d-proton test failure with predication + EXT_dgc.
- mesa-25.0.4 aborts Xserver due to ACO “Unsupported opcode” v_lshlrev_b16.
When to expect more releases? This is the current release schedule, showing the latest major release Mesa 25.1 will get bug-fix releases until late August:
25.1 |
2025-06-04 |
25.1.2 |
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2025-06-18 |
25.1.3 |
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2025-07-02 |
25.1.4 |
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2025-07-16 |
25.1.5 |
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2025-07-30 |
25.1.6 |
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2025-08-13 |
25.1.7 |
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2025-08-27 |
25.1.8 |
Last planned 25.1.x release. |
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25.2 |
2025-07-16 |
25.2.0-rc1 |
25.2 branchpoint |
2025-07-23 |
25.2.0-rc2 |
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2025-07-30 |
25.2.0-rc3 |
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2025-08-06 |
25.2.0-rc4 |
or 25.2.0 final |
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