We use affiliate links to earn us some pennies. Learn more.

We're getting totally spoiled with unique deck-builders lately like Moonsigil Atlas that I really can't wait for. And now Devolver Digital announced they're publishing Shroom and Gloom with a demo up now and it's glorious.

What is it? A moody first-person, roguelike double-deckbuilder. Yes, double, you have two entirely different decks in this one. The style of it is the real draw though, it looks incredible in motion. There's a combat deck which obviously is used during fights, and then also a explore deck with special cards to help you get around the dungeons.

Part of what makes it unique are the enemies as they're also food. Numerous cards have special additions on them, which can turn dead fungi enemies into food cards. You can also then get a pot card for your exploration, and turn them all into a soup too. The shop system plays into this food system too, with new cards from the shopkeeper costing food, that you'll place into a bowl for them from your food cards.

I've just thoroughly enjoyed exploring the various doors in the dungeon for the atmosphere, it's really great.

I've run through the demo which worked great on Linux with Proton 10 Beta and it is yet another game that I'm going to have to somehow fit into my wishlist, because it deserves to be there.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Features:

  • Double-Deckbuilding! - Build 2 distinct decks! Use the combat deck to survive fierce battles! Use the explore deck to navigate dungeons, modify your cards, and unlock new weapons and abilities!
  • Eye-ball melting art! - Hand-drawn art and animations collide with dozens of rich 3D spaces, bringing you into a surreal world of mushrooms and madness!
  • Infinite growth and monstrous mega-combos! - Shroom and Gloom offers unique ways for players to grow and modify their cards infinitely. Grow low level starting cards into over-powered attacks, or modify rare cards into game-breaking super-weapons!
  • Less blocking, more eating! - Why block your enemies when you could eat them instead! Shroom and Gloom features a bounty of ways for you to season, skewer or roast your foes, then eat them to restore lost health. Better yet, throw your roasted enemies into a pot, and cook up some game-changing soups!

A demo you have to try and it enters Early Access later this year.

Shroom and Gloom

Official links:

Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
No comments yet! Subscribe

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register