Valve have released the latest small update to Team Fortress 2. Following on from the update released at the start of May, it's another that pulls in some community-provided fixes thanks to the source code being available as part of the Source SDK update.
Quite an interesting change here is to do with the chat, as Valve noted they have "Relaxed in-game chat restrictions for certain accounts". The TF2 Reddit was very excited about this one, as it seems certain accounts that couldn't chat before now can.
The full changes:
- Fixed HUD scope animation exploit (GitHub fix from mastercoms).
- Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle).
- Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms).
- Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum).
- Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum).
- Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum).
- Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge).
- Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich).
- Relaxed in-game chat restrictions for certain accounts.
I expect we're going to see a lot more updates for TF2 with the community able to hack away at the code now. Nice to see for Valve's still popular game from 2007.
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
See more from me