The ScummVM team have announced that Another World (also known as Out of This World) is now supported by the open source project.
Lovely to see, keeping another absolute classic alive for modern platforms. While we do have the upgraded Another World – 20th Anniversary Edition, it's still nice to see the originals kept alive. Sounds like ScummVM may eventually support that version too.
From their news post:
A young physics professor named Lester conducts a particle experiment. Suddenly, something goes wrong, lightning strikes, and in a moment Lester finds himself in a strange alien world. Now he must fight for his life in this strange place. Luckily, he'll find help along the way..
The ScummVM Team is pleased to announce full support for Out of this World (aka Another World). This is particularly noteworthy, since the original version of this engine was briefly added to ScummVM over twenty years ago.
Help us test the game by grabbing a daily build. Read through our testing guidelines. Currently, only the original DOS and Windows 3.1 versions are supported, though with sounds effects only, and not the music. Also, unfortunately, the Anniversary Editions are not yet supported. Additionally, like the original, you can't save your game, but you can use the 'c' key to open an area select dialog to enter a code to resume where you left off. And please take some screenshots along the way.
Lester's fate is in your hands. You'll deal with dangerous fauna, bloodthirsty aliens, and fiendish puzzles as you flee for your life.
See more on the ScummVM website.
Maybe it's time to overcome childhood trauma and finish it.

The lasgun fights were nuts though.
https://www.gamingonlinux.com/2025/06/highlight-announcements-from-the-2025-summer-showcases/?comment_id=279642
Currently, only the original DOS and Windows 3.1 versions are supportedGrumble, grumble... the original version is the Amiga version (though the lesser Atari ST version released at the same time).
Damn IBM-compatibles trying to snatch all the glory....
the original version is the Amiga version (though the lesser Atari ST version released at the same time)
Your commodore bias is showing! I had both an Atari ST and an Amiga 1020 and somehow ended up with this game on both. The ST version felt much snappier, compared to the Amiga's slightly sluggish controls. I loved both those machines equally. Actually, maybe my bias is showing, because I bought the ST first and only got the Amiga a couple of years later. The Amiga was silky smooth in some games, but I still prefer the crispness of the ST's games in a lot of cases.
Your commodore bias is showing! I had both an Atari ST and an Amiga 1020 and somehow ended up with this game on both. The ST version felt much snappier, compared to the Amiga's slightly sluggish controls.I cannot disagree with that! I meant "lesser" in terms of technical fidelity, as the Amiga version had better quality sound and, if I'm not mistaken, better colours. I never did play it on the Atari ST, so I don't know how different it felt, but yes, the Amiga version did feel a bit sluggish. That said, so does the Anniversary Edition (to me at least), so maybe I'm just bad at the game

I had both an Atari ST and an Amiga 1020Pointless nitpick: The Amiga 1020 is a floppy drive, not a computer.

I don't remember having worse controls in Another World on my Amiga 500 than on my friend's Atari ST. We both preferred playing the game on my Amiga due to the prettier visuals.
