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Cyberpunk 2077 2.3 is out with new vehicles, auto drive, AMD FSR 4, Intel XeSS 2 and more

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Last updated: 17 Jul 2025 at 2:39 pm UTC

CD PROJEKT RED have released the latest major free update for Cyberpunk 2077 today, bringing with it new content and graphics enhancements. It's quite a big one too, with a lot more than I expected them to add in after the last update. Nice to see them still continue to expand it though.

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The full changelog:

Vehicles

  • Added 4 new vehicles, including several Side Jobs tied to acquiring them:
    • Yaiba ARV-Q340 Semimaru Reward from a new side job (to unlock, complete The Hunt and The Beast In Me). An additional side job unlocks the CrystalCoat™ feature for it.
    • Rayfield Caliburn "Mordred" Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy)."
    • Yaiba ASM-R250 Muramasa Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire...). If you fail the side job, the vehicle can later be purchased through AUTOFIXER.
    • Chevillon Legatus 450 Aquila Available for purchase on AUTOFIXER.
  • Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you're on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
  • Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
  • Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select "Delamain Cab" from the list to request a ride. This feature unlocks after completing the job Don't Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
  • Rayfield's CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield's CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
  • Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
  • Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon "Vindicator".

Photo Mode

  • Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.
  • You can now switch between alternative outfits for NPCs spawned in Photo Mode.
  • You can now switch between V's saved Wardrobe outfits in Photo Mode.
  • Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.
  • Added more customization options to the Look-At Camera feature, including an option for only the character's eyes to turn toward the camera instead of their entire body.
  • Added improvements to Lighting:
    • Lights now spawn around the camera instead of the player character.
    • Added an outline to the spotlight mesh and an indicator when it's off screen for better visibility.
    • Improved light movement speed on controllers.
  • Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
  • Improved Depth of Field and moved it to the Camera tab.
  • Added a new Color Balance tab, allowing you to create your own custom filters.
  • Added a new Time and Weather tab:
    • Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.
    • Time of Day: changes the time of day within Photo Mode.
    • Frame Forward: advances through an unlimited amount of frames to capture the perfect shot.
    • Game Speed: allows in-game time to progress while in Photo Mode."

Quality of Life & Accessibility

  • The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
  • Added an option to toggle aiming down sights in Settings → Controls.

Jobs & Open World

  • Cyberpsycho Sighting: Bloody Ritual - the "Crack the ritualist's shard" objective now properly disappears from the Journal after completing the objective.
  • Sex on Wheels - now properly appears in the Journal after receiving the message from Jake Estevez.
  • Shot by Both Sides - fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player's Inventory.
  • Shot by Both Sides - fixed an issue where the button to go to the lower level didn't appear on the elevator panel.

Gameplay

  • Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
  • Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
  • Fixed an issue causing automatic weapons to fire slower than intended.
  • Fixed an issue where the Official BARGHEST Tac Vest didn't drop from the scripted Airdrop as intended.
  • The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
  • Added an option to replay the gameplay tutorial at any time via Settings → Controls.

Miscellaneous

  • Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
  • Fixed an issue where the sound of V's Radioport could be randomly interrupted by the Radioports of nearby NPCs.
  • Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
  • Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the "Tone-Mapping Midpoint" setting.
  • Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.
  • Fixed several visual issues with missing, clipping, or floating textures.
  • Fixed several localization issues in various languages.

PC-specific

  • Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
  • Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
  • Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
  • Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (find my display) and have "Game Mode" enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
  • Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
  • Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
  • Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
  • Increased the maximum save size from 12 MB to 15 MB.
  • It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.

Hey, maybe I'll finally actually go through it all the way now. Seems like a good time to do it.

Cyberpunk 2077 | Release Date: 10th December 2020

Official links:

Article taken from GamingOnLinux.com.
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15 comments Subscribe

Taros 17 hours ago
Amazing. I wonder if this now really is the final final update ^^
pb 17 hours ago
Very nice, a couple more updates and I'll get it (I used to own it on stadia, so not in a rush to buy it again).
R Daneel Olivaw 16 hours ago
User Avatar
It really is such an awesome game. The story is laughable, but everything else is just so well done. (well. *most* everything else lol)

I don't know how you stopped part-way through Liam! Once it got its hooks into me, I was done for. Finished it without touching anything else.
_Mars 16 hours ago
There's been some interesting developments going on with making FSR 4 work on RDNA 3 hardware. Obviously it requires quite a bit of performance tradeoffs compared to RDNA 4 but it's getting to a point where it seems to produce better results than XeSS.

Once everything is merged and easily available, it might be a good time for me to replay the game and tackle the DLC.


Last edited by _Mars on 17 Jul 2025 at 3:45 pm UTC
sonic2kk 16 hours ago
I remember when this was hyped up over the years leading to its release. It was supposed to be the cutting-edge of choices-matter gameplay, with dialogue that shaped every playthrough in near-infinite ways, with state-of-the-art NPC interactions. No fixed story.

From what I have seen and what I played at launch, it is not that. It is an open-world game that is not the New-Vegas-like choices matter story. Yet people seem to have forgiven it.

Perhaps it is a good game on its own merits, but too much of the criticism over the years was on the bugs at launch and not the fact that the core game was not what we were promised over through delay after delay.

I don't think I'll ever be able to stomach a playthrough. I couldn't even stomach Edgerunners despite being a huge Studio Trigger fan.
toor 15 hours ago
Just for info, you can use FSR4 if you use the latest ProtonGE as well as passing PROTON_FSR4_UPGRADE=1 as environment variable when launching the game.

It tried both on the last of us Part 1 and Cyberpunk 2077, works like a charm.
Corben 14 hours ago
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Hey, maybe I'll finally actually go through it all the way now. Seems like a good time to do it.
Absolutely! I had been already good with patch 1.6 when I started to play it... and it got better and better. Haven't played the DLC yet, I'm already looking forward to play it when I find the time.
CDPR really knows how to tell stories, shape characters... aww, I envy you playing this for the first time. This game is a great experience!
phil995511 14 hours ago
After a chaotic launch, they're still releasing patches 4 years later ?!

They should offer new free consistent content if they want players to get back into it. These are not 4 vehicles that are going to make me want to get back into it !!


Last edited by phil995511 on 17 Jul 2025 at 5:56 pm UTC
Shmerl 14 hours ago
Oh, finally. Autodriving Delamain :)
R Daneel Olivaw 14 hours ago
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@sonic2kk - yeah I had the same initial reactions / feelings in the first year after launch. It was (still is and will always be) NOTHING AT ALL remotely even close to what they claimed it would be. Very similar to No Man's Sky in that regard. Everyone involved knew full well they were lying through their teeth but they just kept lying.

Fast forward to the big 1.5 patch, and I gave it a try. It was so much fun! I just had to get over the fact that it wasn't anything like what I was expecting, and it was just pretty much another ubi open world questapalooza. But so well done for what it was. I had a blast playing it from start to finish.
sonic2kk 13 hours ago
@R Daneel Olivaw

I'm glad to see someone else actually acknowledges that they at least made *some* false promises about how the game was meant to be. I respect that you enjoyed it one hundred percent. And yup, I basically took the game as how you described it, "pretty much another ubi open world questapalooza". Not that this is a bad thing, but I don't enjoy this kind of game. So I don't think Cyberpunk will be for me. It's so refreshing to actually hear any kind of agreement that Cyperpunk's issues weren't solely bugs but that at least *some* of the promises they made on how the game would be didn't come to fruition.

As for No Man's Sky, this is an excellent comparison. People did a 180 and forgave that game, too. I have played a bit but it's very hard to enjoy properly knowing it's a similar situation to Cyperpunk 2077.
Mountain Man 8 hours ago
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I bought this during the recent Steam sale, and my opinion is that it's good but overrated. After the first few hours, which I really enjoyed, it basically becomes a typical Grand Theft/open world RPG. I think the reason it's praised so highly is because the developers were able to turn it around after its disastrous launch.
TheRiddick 5 hours ago
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It has a overwhelming amount of things you can do.
However I will say this, the relationship depth in the game, that is love affair system is basic.
You hook up with someone and have really only 2 or 3 identical things you can do as a couple in the game, getting to the level however has quite a bit of content, just not much of a payoff.

It would have been cool if you could have done missions and other activities with your partner in game that had a separate story branch itself (after the main blob that is). Definitely one of those situations where you can clearly tell when everything is wrapping up for endgame as you get railroaded towards just finishing the final mission.


Last edited by TheRiddick on 18 Jul 2025 at 3:05 am UTC
Chrisznix 47 minutes ago
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Oh, and they added Mac support now, too!
I was on the fence before buying and playing this, but man, this is one of the best cities to be around. If you liked the vibes of nivalis, you can get them here too, but on a much more detailed level. I am not the combat kind of guy, but i went with it. The story and narration is - for me - top notch. GTA meets shadowrun (the Pen&Paper one).
Will buy the DLC on the next sale for sure!
ScottCarammell 47 minutes ago
User Avatar
I thought the game was phenomenal. Maybe it's just cuz I went in years after launch and never saw the pre-launch trailers so I had no frame of reference, but everything about the game clicked for me. Limited dialog choices, sure - but I feel like it more than made up for that with its excellent gameplay and fantastic worldbuilding. I don't get the slander it's getting in the comments here
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