GE-Proton 10-10 is out now with the latest version of this community maintained compatibility layer for Linux systems bringing plenty of Windows game fixes.
See my explainer on the different Proton versions and my guide to install GE-Proton to get started with it. Usually, you don't need GE-Proton unless it has some specific fix not available in Valve's official Proton.
The full list of what's changed:
- fixed issue with 32 bit applications needing wow64 when using ntsync, no longer need to enable wow64 for ntsync
- ntsync now enabled by default, will be used if kernel supports it
- sdl will automatically be used when wine-wayland is used (this is because steam input does not work yet on wine-wayland)
- JacKeTUs gameinput stub patch added for for Le Mans Ultimate (https://github.com/JacKeTUs/wine/tree/lmu-d2d1-gameinput)
- SteamDeck=0 input fix added for warframe, smite 2, summoner's war, summoner's war chronicles
- SteamDeck=1 fix added for Mortal Kombat 1
- dotnet8 protonfix added for Voice Attack 2
- Removed deprecated core count limit for New World
- Multiple fixes added for Darksiders
- Darksiders GOG, EGS, and Amazon versions added to protonfixes
- Protonfix added for Chronology
- Protonfix added for Blood & Bacon
- Protonfix added for JR East Train Simulator
- Protonfix added for GOG version of DOOM 2016 (fixes black screen)
- dxvk updated to latest git
- dxvk-nvapi updated to latest git
- vkd3d updated to latest git
- vkd3d-proton updated to latest git
- wine updated to latest bleeding edge
- changes imported from upstream proton
Pictured - Warframe
See more on the GE-Proton GitHub.
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