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Due to arrive in October, The Crazy Hyper-Dungeon Chronicles (TCHDC) combines the worlds of Undertale and Dungeon Master.

Here you get to decide exactly what type of adventurer you want to be. You are the hero of this story. You could opt for the goal-oriented Explorer who excels in puzzle-solving and stealth, dive right into the role of the Destroyer if you prefer to fight first and ask questions about the story later, or become the Resolver who seeks to uncover Hyper-Dungeon's lore and talk issues out instead of fighting when possible.

Sounds like a thoroughly odd but unique blend of game mechanics here. Check out the trailer:

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According to the press release the labyrinthine is filled of traps, brain-scratching puzzles and you'll have to deal with the combat system that "blends traditional turn-based encounters with arcade action elements". As you explore you'll also encounter "a host of whimsical characters and have interactions laden with references to video games, geek culture, and subcultures galore".

Highlights:

  • Procedurally generated levels ensure every trip into the Hyper-Dungeon is different and full of surprise encounters and opportunities.
  • Character profiles let you choose how to play: focus on lore and talk your way out of fights with the Resolver, dive right into combat with the Destroyer, or become the Explorer to excel at puzzle solving and stealth.
  • Combat blends turn-based strategy with real-time interactions, similar to Clair Obscur: Expedition 33 or Super Mario RPG.
  • The Hyper-Dungeon is packed with in-game lore to unearth and pop/game culture references to discover.
Article taken from GamingOnLinux.com.
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