CARGO is not your usual delivery sim. Blending together off-roading co-op madness in a post-apocalyptic world.
They really, badly, need to come up with a better name though. The full name of the game is "CARGO: Co-Op Delivery Simulator in Post Apocalyptic World" and uh — that's a ridiculous mouthful. There's already various games named some form of Cargo, so back to the drawing board with the naming.
Aside from that, love the idea of this. Mixing together elements of SnowRunner, Mad Max / Twisted Metal and more into something that really could be a lot of fun. Their initial announcement trailer is below:

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From the press release:
- Overview. CARGO is a post-apocalyptic off-road autosim about moving critical supplies between survivors. Play solo or form 4-player co-op convoys. Roles can be split (driver/defense/scout/utility); players can share seats (incl. mounted turrets) or bring separate vehicles into the same session.
- Driving & Terrain. Physics-driven handling with meaningful setup impact: vehicle weight, tires, traction, suspension, engine, differentials. Biomes include cracked highways, deep mud, radiation zones, and sand-choked dunes.
- Encounters (PvE). Hostile raiders attempt to disable the rig and steal cargo. Choose when to evade, reroute, or fight; delivery failure is tied to cargo loss.
- Vehicles. Customization and restoration define cars for combat, capacity, speed, or traversal. Swap tires/engines, add armor and defensive/offensive tools, expand trunk capacity. Progression unlocks new options; some upgrades are vehicle-specific. Derelict vehicles can be discovered and rebuilt piece by piece.
- Meta Progression. Start from a small garage and expand base facilities to unlock trading, new delivery types, restoration options, and eventually settlement-scale operations.
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