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Dear players of Heroes of Might and Magic 2! Today we are happy to announce a new version of the fheroes2 game engine - 1.1.10 (https://github.com/ihhub/fheroes2/releases/tag/1.1.10)! This update brings several art enhancements, Editor fixes, and more!

This release includes multiple improvements to the Editor. First, the team fixed several crashes related to reaching the object placement limit. We also resolved a few passability and rendering issues. Lastly, the Castle’s options window now supports cancelling all changes made there.

The team reworked several in-game dialogs, updated buttons for various languages, made buttons resizable in many cases, and fixed font inconsistencies. We also added sorting for save files by name or date, and introduced an icon for the Virtual Keyboard button.

This release features numerous art updates. The Magic Book now shows a visual indicator when no pages are available. We fixed white pixels in the Sorceress castle sky and rainbow, and added missing bay artwork for the Wizard castle. Additionally, we improved the Swordsman's walking animation by adding a new frame.

Alongside these changes, the team updated translations for several languages, resolved more issues on the Adventure Map, and closed over 40 issues since the last release. As a nice bonus, we have included a new community-made map in the fheroes2 bundle: Good, Bad, Magne, and we updated the Eruption map in the bundle.

We hope you enjoy the updated version of the engine. Thank you so much for supporting the project!

Don't forget, that you also need to grab the data from GOG.com which it requires to run.

Article taken from GamingOnLinux.com.
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We are a team of developers of the fheroes2 project - an open source recreation of Heroes of Might and Magic 2 game engine.
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