We use affiliate links to earn us some pennies. Learn more.

A demake of a remake of a roguelike unmake. It's okay to be confused, but Jupiter Hell Classic is a cool roguelike now in Early Access on Steam. Disclosure: the developer provided GamingOnLinux a key.

To clear things up a bit though, because initially it warped my brain too, here's what it all means. It's based on DRL (DoomRL / Doom the Roguelike) which had to change it's name when lawyers got involved, but updated for their newer world created with Jupiter Hell. I'm a sucker for Jupiter Hell, as it has one of the absolute slickest turn-based movement systems ever.

It's not just the classic DRL updated for the Jupiter Hell universe though, they're adding in all sorts of upgrades.

What to expect from Jupiter Hell Classic:

  • Classic, unforgiving, top-down, grid-based roguelike gameplay.
  • Fast and fluid ranged based tactical combat.
  • Control via keyboard only, mouse + keyboard or gamepad.
  • Diagonal movement along movement based tactics.
  • Environmental destruction and interaction.
  • 4 episodes, almost 200 items, 25+ enemies.
  • 30+ crafting assemblies, 3 classes with 5 master traits each (subclasses).
  • Steam Workshop support for all your nostalgia modding needs!
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Unlike the original, this does not have a Native Linux version. Speaking with the developer about it, they told me they had a "horrible experience with JH - where the libc situation broke our Linux build, and the Steam Deck build at the same time during a crucial time for JH" and that there "was there was no way to make Steam Deck run on Proton if there was a Linux version present, so we had to temporarily nuke it, and even that didn't help".

They're talking about Valve's Steam Deck verification system, which forcibly picks either the Native Linux build or the Windows build to run through Proton. Game developers don't get a choice in that. And so they didn't want to risk breakages due to Native Linux dependencies for this launch "especially that it flawlessly runs on Proton on the Deck".

Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky [External Link].
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
1 comment Subscribe

d10sfan 18 Aug 2025
I believe alot of devs don't know that the sniper runtime is available now, which in theory should help with alot of those type of issues. But Proton sadly does end up being easier for alot of devs.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register