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When you think of a trucking sim you probably think American Truck Simulator and Euro Truck Simulator 2 but here comes some big competition with Road Kings.

Announced by Saber Interactive and Focus Entertainment, Road Kings invites players to take the driver’s seat of a 40-ton semi in a realistic simulation, and deliver goods across the vast and vibrant landscapes of the American South.

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From the press release:

“We are thrilled to start on another exciting journey with our longtime partner Saber Interactive,” says John Bert, Managing Director at Focus Entertainment Publishing. “Road Kings is a project that truly combines Saber’s technical expertise with Focus Entertainment’s passion for immersive simulation experiences. Together, we're aiming to deliver a deeper gameplay experience and a more dynamic adventure for players. We can’t wait for fans to get behind the wheel and discover everything this new title has to offer.”

"As a native Floridian, it is awesome to see parts of my home state recreated in Road Kings. ​ I spent hundreds of hours on those roads as a kid and now we are bringing them to life in a game that creates a new category in the simulation space. ​I am so happy to be a part of this journey and personally loved playing the game." said Matthew Karch, Saber CEO.

More about it:

Take the wheel of a 40-ton semi, hauling cargo across the coastal plains of the American South. Manage multiple jobs, trailers, and routes, from busy Jacksonville to the shady streets of historic Savannah.

Starting as a rookie driver, encounter cunning rivals, helpful allies, dangerous weather, and treacherous roads as you take on long-haul deliveries to carve out a reputation as a veteran owner-operator in Road Kings' immersive world.

Grow your reputation, push through dangerous situations, face down rivals, and take on long-haul deliveries in a living, reactive world.

  • Take control of your truck in a next-gen simulation, where every aspect matters, from weight, wear, brakes, torque, tires, and transmissions, to dynamic weather and road surfaces. Drive long distances in faithfully recreated, customizable branded trucks.
  • Dive into a changing world, where a ruthless corporation is expanding across the South, threatening catastrophe in the name of profit. When disaster strikes, only you can make it through. Rescue communities, deliver critical supplies, and prove that out on the road, a helping hand can make all the difference.
  • Make your own Road Kings story by earning reputation with drivers, dispatchers, and agencies. Choose a path to success by diversifying clients, or become the star vendor for just a few. Go further with asynchronous multiplayer: join or create a company, and climb the global leaderboards.
  • Hit the open road, traveling through breathtaking landscapes inspired by the real-life Florida-Georgia border. Navigate interstates with road signs, mind your diesel, watch for troopers, and follow service regulations, as cutting corners can hit your wallet, your clocks, and your reputation.

Road Kings

Official links:

Article taken from GamingOnLinux.com.
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pb 2 hours ago
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Meh. Maybe if they did Australia or Africa... something that is and will long be missing from SCS. Maps and landscapes is what matters, trucks are just a means to visit them.
hatniX 56 minutes ago
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I think that "landscape inspired by real-life" of a rather small area is not enough anymore to compete.

Saber has lost me with Expeditions. Too much distracting stuff besides the actual gameplay core. Reading stuff like reputation etc. leaves me expecting similar stuff here.

IMHO If they really want to compete, they should consider making it no DLC hell and releasing DRM-free too. Not to mention a native Linux version.


Last edited by hatniX on 20 Aug 2025 at 10:41 am UTC
such 37 minutes ago
So you're playing a fairly specific character, there's plot, and what looks like... crappy action set pieces? Probably decent thinking to distinguish the game from ETS/ATS, but it also looks like pure slop made out of confused priorities. Not really my bag.

Makes you think. SCS had the luck of not having the kind of budget to hang themselves with, so they designed the game to cut certain corners which in turn lead to ETS2 becoming this really immersive experience.
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