Moonsigil Atlas is easily one of the most unique deck-builders around, and the latest major update to the demo has me hooked. You have to try it.
A game we've covered here at GamingOnLinux a few times because it's just so cool. Deck-building where you don't fuss around with an energy system, or limited action points. Instead, you play your cards down in a physical space, with each having their own shape that you need to fit onto the board. Even if deck-building isn't usually your thing, if you love strategy and puzzle games you might even find this win you over.
This twist on having to position your cards, along with the enemies messing with the board too, just adds such a fun dynamic to the genre that I can't help but keep coming back to the demo.

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Just some of what's been added to the fresh demo update includes:
- Eclipse levels for additional difficulty modifiers once you've beaten the demo.
- New encounters, including Astral Card Packs and new forms of infusing.
- Improved visuals for the player character and encounters.
- Even more, including starting boons, character mastery, run history, Astral Dust, new cards, and a lot of small quality-of-life improvements.
You can get a surprising amount of hours out of the demo with all of this.
I will be amazed if this isn't a big hit when it's released. It has Native Linux support too.