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Nintendo get another problematic patent in their fight against Palworld for summoning characters

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Last updated: 10 Sep 2025 at 11:13 am UTC

With the ongoing Nintendo and Pokemon versus Palworld lawsuit, another patent has been found recently that's rather problematic for the whole gaming industry.

There's actually two recent patent approvals in the USA, but I'll focus on the main problem here. As spotted by games fray, the patent in question was approved in the USA on September 2nd, which focuses around summoning another character — something that a great many games do. It was originally filed in March 2023, with it only now being approved.

Reading through the patent the important bit it covers in plain English includes all these together:

  • A PC, Console or similar device where the game is stored.
  • The ability to move your character in a virtual space.
  • Summoning a "sub character":
    • That sub character can fight enemies either automatically or by your control.
    • That sub character being automatically controlled when not fighting enemies (so wandering around with you).

From creature collectors to RPGs and more, there's a lot of games that have this mechanic. Probably in the hundreds if not thousands at this point.

It doesn't mean Nintendo will actually go after a lot of games that use it, this is most notable due to their fight with Palworld in Japan, but it could open up any developer with a summoning mechanic to a legal spat with Nintendo in the USA. This is why such game mechanic patents are problematic, they can (and do) stifle competition.

Article taken from GamingOnLinux.com.
Tags: Misc, Nintendo
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11 comments Subscribe

doragasu 3 hours ago
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Not a lawyer, so most likely I'm wrong emoji, but I think this patent should be immediately invalidated, there are for sure tons of prior art.
fenglengshun 3 hours ago
Can we just get to the point and have Nintendo try to patent the concept of video games, money, and having a soul? All these playing around the obvious desire to cosplay as Satan playing video game is taking too long when obviously the end game is to own the rights to your soul.
Linas 3 hours ago
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The ability to move your character in a virtual space.
How original!
Zlopez 3 hours ago
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They are just trying to get some money from successful project. They could have done a pokemon game like that a long time ago, but they didn't. I really hate patents in software worlds because they could be used to sue somebody for using the ideas of others and improving on them.

I hope Nintendo will go to hell for doing things like this.
scaine 2 hours ago
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Every necromancer ever. Every turret. Every mobility summon in open-game worlds. Any form of tower-defence summon.

Wild. Nintendo really are the fucking worst.
Eike 2 hours ago
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Can we just get to the point and have Nintendo try to patent the concept of video games, money, and having a soul? All these playing around the obvious desire to cosplay as Satan playing video game is taking too long when obviously the end game is to own the rights to your soul.

But do they know how having a soul works?!?

;)
Marlock 2 hours ago
yes Nintendo are hateful for submitting this patent...

...and so is the patents office for approving this shite sham patent

ps: iirc it's been a reality of patent offices for several years that they almost blindly approve requests if formal requirements are met, without thoroughly checking for prior art and other subject-specific aspects

this patent could probably be challenged and dropped before they try to use it against other game devs

but that would be a reversed whack-a-mole where the huge company with the big money and the barely infinite legal team comes up with new shoddy patents and the bigger legal cost is everyone else's to challenge each one of them

this is a rotten legal field until patents scope and originality are subject to more limits to applicability and better scrutiny before acceptance (and patent offices are properly supervised to enforce this), and/or a legal pathway for making it unlawful to forge sham patents (eg: in my country there is a mechanism to sue back if someone tries to sue you in bad faith, trying to weaponize the legal process)
Eri 2 hours ago
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Isn't this too broad to be approved? This is nuts.
logge 1 hour ago
Sounds pretty much like it will be revoked with a "prior art" statement. And I want to add "Armalyte" as one of the first game I ever saw this.


Last edited by logge on 10 Sep 2025 at 10:38 am UTC
tmtvl 1 hour ago
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Interestingly, the patent makes explicit mention of 'motion of throwing ball toward front/enemy character'. I wonder if that makes any difference as to which situations the patent is applicable to. Another point of note is that the sub-character will battle the enemy character when said enemy gets close to the player character even if the sub-character hasn't appeared on the field. A third note is that the sub-character can automatically engage enemies in a certain radius so if the player sends the sub-character into a group of enemies the sub-character will battle them one after another until either being victorious over all of them or until losing a battle. Considering Palworld launched in 2024 and this patent was filed in 2022, I wonder if it was filed as a reaction to whatever material was available in the Palworld announcement of 2021.
StalePopcorn 48 minutes ago
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Ahhhhhh… the broken patent system
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