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The Linux version of the original Splitgate has been removed

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Last updated: 1 Sep 2025 at 10:35 am UTC

With Splitgate moving over to player hosted matches with the main servers being shut, the developers have now removed the Native Linux version too.

Going by SteamDB, it appears this happened a few days ago. So now if you wish to continue playing the classic Splitgate, you'll have to use the Windows version with Proton. Since Valve's verification for Steam Deck was done on the Native Linux version that no longer exists, you will need to manually change it over to Proton in the compatibility settings otherwise it won't launch anymore on Linux / SteamOS and Steam Deck.

Looks like the anti-cheat was removed as well.

It's a shame whenever this happens, but in this case it's a free to play online game that is no longer supported. So, running it with Proton is likely the better option compared with an old Linux version. At least Valve can maintain compatibility with Proton in the case were future Linux updates might just leave the Native version broken.

Splitgate | Release Date: 24th May 2019

Official links:

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky [External Link].
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Szkodnix 3 hours ago
I don't really have problems with moving to Proton. I just wish this game didn't lag so much.

People struggle with lags (mostly when portaling) no matter if they play via Internet or LAN. I wonder if they even tested that release before releasing it.
Yeti 30 minutes ago
It’s difficult for me to fault 1047 games on any of this. No, they didn’t make the next hit free to play shooter either in SG1 or SG2 and no they didn’t solve every problem or anticipate every issue. What they have done is shown a lot of respect and responsibility to their players. This is probably the best possible outcome for SG1. The game may be over, but it isn’t dead. It would be amazing if it was possible to open source the game (or maybe launch a minimal paid version on GOG that is DRM free), but what they have done is respectful to the dozens of us that loved SG1.
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