Drama in open source land, as a major conflict has caused many developers to leave GZDoom behind to fork it into UZDoom. It seems like going forward most people will end up using UZDoom.
What actually happened? In the official Discord server that covers ZDoom and related projects, an announcement was put up by a moderator noting "Due to a conflict between GZDoom's lead developer/maintainer Graf Zahl, a lot of other developers decided to leave GZDoom and work on a new fork of the engine now known as UZDoom".
They continued to note that "UZDoom is a direct continuation of GZDoom and will inherit all of its features (and add more eventually)" but the point is that it will have "a more stable development structure with healthy collaboration and less power given to individual 'project leads'".
Pictured - Doom Infinite
Looking a bit further into it, a bug report on the GZDoom GitHub page titled "Project management" was opened that gave a little more detail noting issues with the lead of GZDoom pushing untested code, using an LLM to write code and hiding "not insignificant changes in commits, which has people worried that you'll randomly rip out features that they rely on". In reply, the project lead simply said "Feel free to fork the project under a" (yes, that really all they said).
A later comment before the bug report was locked points out the specific change in GZDoom that was made with ChatGPT.
Really a shame when such incredible projects go through issues like this. Hopefully the ZDoom / UZDoom will come out healthier and stronger from this with a more community orientated approach to the code.
Feel free to fork the project under a
Imagine being so mad you can't even tell them to fork it correctly.
Really disappointing reading this, gzdoom deserved better
Last edited by Leahi84 on 15 Oct 2025 at 12:34 pm UTC
Couldn't even be bothered to give a proper reply, shows how much he cares I suppose.
For me I'm just shocked but suppose I never knew the lead of this engine was such a massive knob-handle
The regular zdoom page still tells people to go download gzdoom, but I'm hopeful over time they'll change that recommendation or at least add uzdoom.

Of course, I initially thought it was a hardware defect, and I still do. On the other hand, I have used the Deck frequently with other games since then and have not experienced any further issues. Has anyone experienced this issue with Selanco?
https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/ [External Link]
I wrote a piece on my blog about the (lack of) ethics in AI, but this piece about coding standards stands out in the context of Graf espousing AI code generation. Maybe it'll improve... but right now, all it does is slow you down.
[External Link]
That was early 2025. By now, ai should have improved the slowdown to 25%.