Mesa 25.2.6 is the latest bug fix release available now for open source Linux graphics drivers, pulling in fresh updates for games and other assorted issues. This follows on from the exciting Mesa 25.2.5 release that had a major bug fix for users of Intel GPUs.
Another release that's looking even better for Intel GPU owners, with multiple fixes to the ANV driver (Intel Vulkan) for Assassin's Creed Valhalla and Wuthering Waves and potentially other games. Plus improvements for Zink to stop YouTube videos flickering.
From the changelog:
- [ANV][PTL][DG2] Flickering textures in Assassin’s Creed Valhalla benchmark
- ADL, ANV: Wuthering Waves leads to gpu reset on Alder Lake iGPU
- [ANV][EXT_debug_utils] descriptor set object_name leak when not calling vkFreeDescriptorSets
- nvk: CTS failures in sample_locations_ext.verify_interpolation.samples_1
- [regression] [bisected] RuneLite GPU Experimental - GPU crash
- lp_test_arit.c:200:14: error: static declaration of ‘rsqrtf’ follows non-static declaration
- build failure with glibc 2.42
- zink: chromium flickers in youtube when fullscreening videos
- r600: Attribute stride updates may be skipped
- anv: Assert in brew when descriptor indexing with modulo
- [ANV][TGL]: test_buffer_feedback_instructions_sm51 on vkd3d-proton crashes

Pictured - Wuthering Waves
As for when to expect the next lot of updates to Mesa, the current release schedule has the bug fix release 25.2.7 due out on November 12th. And then we'll hopefully see Mesa 25.3 on November 5th as the next feature release, but it may come a bit later depending on stability as that's either the fourth release candidate or the final release.
In related news - Indiana Jones and the Great Circle will perform better on AMD GPUs with Mesa 26.




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