Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
We use affiliate links to earn us some pennies. Learn more.

From developer MythicOwl and Pocketpair Publishing (Palworld), Truckful is a wacky and mysterious physics-based delivery adventure. Just today they released the first demo for you to try (Native Linux) and it has a brand new demo trailer too giving you more of a look at the game.

You'll be tasked with taking your reliable old truck to deliver a range of goods across the countryside. You'll be dealing with various challenging tasks during your deliveries, and there's something a little strange going on. From the developer's description they note the "seemingly idyllic countryside hides its fair share of mysteries" and that the "ancient forest on the outskirts whispers through local legends and folklore, its dense canopy creating an unsettling atmosphere, with something lurking in the shadows…". Sounds like it might get a little spooky.

Check out the trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Game Highlights:

  • Drive, upgrade, and customise your truck with an extensive variety of options.
  • Master challenging deliveries with cargo of all shapes and sizes.
  • Complete errands and gain villagers' trust in order to uncover the countryside's secrets.
  • Experience physics-based car and cargo handling gameplay as you navigate diverse landscapes.
  • Unravel the mystery of the old forest and face the secrets that hide within.

Truckful

Official links:

Article taken from GamingOnLinux.com.
7 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
9 comments Subscribe

R Daneel Olivaw 4 days ago
User Avatar
This an Aether & Iron are two surprise demos that I get to try today! I'll try the A&E on my desktop during lunch, and then tonight after the kids go down I'll try this truckful demo in bed. Super excited for this one since I've had it on my wishlist forever.
I see a lot to like about this, but every time the cargo bounces around or out, I'm mentally screaming "JUST . . . TIE . . . IT . . . DOWN!!!"
R Daneel Olivaw 3 days ago
User Avatar
So I did wind up trying this last night on the Deck, and ....... I don't understand it. For me it's completely unplayable, but I just don't even understand how that happened.

This is a vehicle driving game.

You cannot position the camera behind the vehicle.

The camera is locked at a bizarre isometric side angle that changes randomly as you drive along but is NOT controllable by the player. I couldn't even get past the intro area as I was constantly crashing into everything because I cannot see where I'm going. I wound up driving off the road getting stuck multiple times and had to restart the entire area. As soon as I picked up my very first mission to haul stuff, within like 2 seconds I had crashed into a brick wall BECAUSE I CANT SEE WHERE THE HELL IM GOING and dropped the package and failed the mission.

It's absolutely beyond baffling how this is a driving game that doesn't have a camera behind the vehicle. Just writing this, I'm thinking "...what? ..."

edit: I went to the steam discussions (which I often don't do these days anymore because they're such a cesspool, but I digress) and checked and sure enough there at the top is a thread complaining about the bizarre camera and steering (exactly as I have above) and here's the dev's response:

So the camera angle while driving on more isometric roads is a part of the game's design, however we noticed quite a lot of players having issues with the exact same thing when we showcased the game on PAX West earlier this year.

We probably won't change the general steering mechanic, however also understand that it needs to be fine-tuned to address the matter you described. We wanted the camera to be more useful for transporting cargo and feel like this 'side view' angle helps with controlling the cargo better than with a 3rd person view. Can't yet tell if we will introduce the camera-relative control scheme but we might offer couple camera options in the game's setting.

Let me get this straight. They KNOW that "lots" of players hate this design decision and go "we know. we won't change it."

Amazing.


Last edited by R Daneel Olivaw on 10 Oct 2025 at 12:42 pm UTC
Renzatic Gear 3 days ago
The camera is locked at a bizarre isometric side angle that changes randomly as you drive along but is NOT controllable by the player.

It didn't bother me too much, but I did play Micro Machines as a kid...
scaine 2 days ago
User Avatar
  • Contributing Editor
  • Mega Supporter
The camera angle is terrible, I agree, but like Renzatic, I coped and completed the demo. I doubt I'll pick it up unless they offer a better angle though. I found playing it like that tips the scale pretty far from "satisfying", past "mildly frustrating" and all the way towards "infuriating". Especially when you're getting chased, and you have to go flat out!

The loading mechanic was also pretty baffling for a while. I got there in the end, but again - pretty frustrating.

I'm so disappointed because I was really looking forward to this, along with Easy Delivery Co. Now neither game looks like it's going to live up to my weirdly high expectations! I got a couple of hours out of Easy Delivery Co at least.

The demo is really short - 10 to 15 minutes maybe, so it can't hurt to try it out at least.
Renzatic Gear 2 days ago
I'm a bit torn on it myself. I love the look and feel of it, and the premise is really neat, but the camera really isn't the best fit for a driving game.

I'll buy it at some point, but I'll probably wait for a sale before I do.
Philadelphus a day ago
User Avatar
Let me get this straight. They KNOW that "lots" of players hate this design decision and go "we know. we won't change it."
It's an interesting question. One the one hand, not all games have to be for all people, and I can respect a developer who sticks to their guns about making something they specifically like even if it means a game isn't for me (I'm hardly short on choice for other games to play, after all, plus modding is a thing). On the other hand, sometimes the hoi polloi are right that a particular design decision is holding a game back from being even more fun, and learning when to kill your darlings is a valuable skill. I don't know what the answer is in this case.
scaine a day ago
User Avatar
  • Contributing Editor
  • Mega Supporter
I suspect that for an indie dev, the answer will be (or at least should be) "whatever sells the most units". So it really is odd to stick to your original design in the face of such feedback.

Of course, it's probably far from trivial to simply offer an over-the-shoulder camera here. They've probably designed every level/track/road with that static viewpoint in mind, so there's probably heaps of "missing" world that they didn't bother to populate because it's never seen from that angle.

The game has a lot of charm though, so I hope they pull it off.
R Daneel Olivaw a day ago
User Avatar
It's just a sad decision for me, because I would LOVE to play this for a few mins at night on my Deck, but without a proper camera angle, it's not going to happen, so maybe I'll check back in a year or so and see if they eventually added it.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register