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Valve released the latest update to the Steam client, making it a good time to jump to Linux if you're still on Windows 10.

The Steam client will now warn people on 32-bit Windows 10 that it's reached end of life, so people will need to upgrade. And hey, Linux has come a long way thanks to all the support from Valve with projects like Proton to run Windows games - so it's a perfect time to switch.

And if you missed it recently Valve also added Steam Link VR support for PICO and HTC headsets, plus Valve confirmed experimental Linux support for it too!

Other changes in the latest Steam update include a security fix for Unity games, a DualSense crash on Linux and more you can read below:

General
  • Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
  • Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
    • The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
    • Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
  • Fixed "\" characters appearing in some news posts
  • Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
  • Fixed some cases where access to "Mark as private" game setting was unavailable.
  • Fixed some cases where adding a large number of non-Steam games to a collection would fail.
  • Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
  • Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
  • Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
  • Fixed a rare crash when constructing the menu for the tray icon on Windows.
  • Fixed a case the client window could keep growing in size for WindowsBlinds theme users
In-Game Overlay
  • Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.
Game Recording
  • Improved performance when recording is on for some games using Vulkan rendering
Steam Input
  • Added support for dual gyros when using Nintendo Switch Joycons in combined mode
  • Fixed the "listen for binding" panel in the configurator
  • Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
  • When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
  • Fix cases where clicking "stream" did nothing.
SteamVR
  • Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
  • Improved High Contrast view of game list search and app filter panel
Windows
  • Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
Linux
  • Fixed a crash when DualSense controllers are connected and idle.
Article taken from GamingOnLinux.com.
Tags: Apps, Misc, Steam, Valve
11 Likes
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12 comments Subscribe

Linas 3 days ago
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But isn't Steam application itself 32 bit?


Last edited by Linas on 3 Oct 2025 at 10:56 am UTC
voron00 2 days ago
But isn't Steam application itself 32 bit?

I was also thinking that, but it seems after recent updates it is not: https://ibb.co/Gvh8kVsc [External Link]
i don't see 32 bit near steam process anymore (Windows 10)
R Daneel Olivaw 2 days ago
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No, I think it IS still 32 bit, at least the steam application itself. Others can confirm that? Liam?

The app itself is still 32 bit, but it won't run on any os' that themselves are 32 bits. Macos steam app is 64 bit since apple phased out running any 32 bit apps, but on windows linux the app is still 32 bit.

... at least, I think all that's right? ...
zkarj 2 days ago
64-bit OS can run 32-bit app, but 32-bit OS cannot run 64-bit app.

It seems that Valve is no longer supporting Steam running in 32-bit OS.

That doesn't mean they are not supporting Steam running 32-bit app or running 32-bit Steam (or 64-bit Steam running 32-bit libraries maybe?) in 64-bit OS.

I run 64-bit Linux which can run 32-bit apps in multiarch mode.
GustyGhost 2 days ago
I found a few unity (or maybe unreal) linux native games that don't launch. Probably unrelated to this patch.

 
malloc(): invalid size (unsorted)


Is always in Steam's stdout.
dpanter 2 days ago
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Debian
file ~/.local/share/Steam/ubuntu12_32/steam
ELF 32-bit LSB pie executable, Intel i386, version 1 (SYSV), dynamically linked, interpreter /lib/ld-linux.so.2, BuildID[sha1]=cf043feb027afe739aa1ae642779f9a2d4737a7f, for GNU/Linux 2.6.24, not stripped
rapchee 2 days ago
... is there anyone on windows 10 following this site? gaming on linux?
Liam Dawe 2 days ago
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It’s industry news, which we cover a lot and just so happens to be a main Steam update.
GoEsr a day ago
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The client itself is still 32 bit, they're pulling support because of dependencies, not the client itself. Why they haven't resolved this though, I don't know. The MacOS version is already 64 bit.
Caldathras a day ago
@rapchee
... is there anyone on windows 10 following this site? gaming on linux?
There are a number of us on this site that (willingly or unwillingly) dual boot for numerous reasons, so, yes, we would be interested in knowing this information.

Besides, the only gatekeeper for what news is appropriate for this site is Liam. It's his site, after all. emoji
Altefier a day ago
Game Recording
Improved performance when recording is on for some games using Vulkan rendering

I'm not sure how many people have this issue but for me game recording hasn't been working since months ago, only recording a few frames then freezing the image.

I'm not sure if Valve is even aware of that or if it's my configuration but it seems a lot of people have that problem, not just me
Anza 23 hours ago
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I'm not sure how many people have this issue but for me game recording hasn't been working since months ago, only recording a few frames then freezing the image.

I'm not sure if Valve is even aware of that or if it's my configuration but it seems a lot of people have that problem, not just me

I checked and I have full working two hour recording. I checked few discussions and they seem to mention Flatpack. Didn't dig down very deep though.
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