The new survival game VEIN looks awesome with intelligent AI and interactions with nearly everything
Just released into Early Access with Native Linux support, VEIN could be the next big survival game with a whole lot of features that just look and sound great. It may not be all that impressive graphically compared to some other survival games, with a rather flat-looking style to it, but it seems the list of features and general world interactivity make up for it.
You know the drill when it comes to this though - the world ended, it's a zombie apocalypse. It's been done over and over again. Where it actually sounds interesting is everything else. The environment is dynamic and changes with the seasons along with "long-scale" random events. There's also some intelligent AI they say that can "see, hear, feel, and smell you, and react intelligently to those senses".
Additionally there's a lot of character customization, nearly everything is usable in some way down to simple things like knocking on doors and turning on taps. Then you get into the building systems where you can build up a safehouse, you need to go hunting and till the land for crops and there's even vehicles too. So far, it seems like it has everything to make it quite a hit.
Direct Link
There's even a demo available that has some limits on it so you can at least try before you buy.
Edit: There is a demo and from the store page - "In the demo, you're limited to a small region of the world, and your maximum level for skills is 50 instead of 100. There are no other restrictions on the demo. The demo gets regular feature updates and bug fixes alongside the main game."
No excuse not to give it a go
Last edited by fabertawe on 28 Oct 2025 at 1:21 pm UTC
Definitely will be checking this out!
There's also some intelligent AI they say that can "see, hear, feel, and smell you, and react intelligently to those senses.
Can we call it something else than AI please?
As for calling it something else, maybe just putting "enemy" or "game" in front of the term is enough. Or skip AI entirely and use "behaviours", or something? It's a bit long-winded, isn't it!?
We'll just to steal the term back somehow. Wait for the genAI bubble to burst, perhaps.




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